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  • ...be unlocked for 120 [[Tribes: Ascend/Tribes Gold|Gold]] of 14000 [[Tribes: Ascend/Experience|XP]]. ...els who operate outside of the base but move around too much for [[Tribes: Ascend/Claymore Mine|Claymores]] to be useful. ...
    1 KB (125 words) - 21:11, 17 February 2024
  • ...be unlocked for 120 [[Tribes: Ascend/Tribes Gold|Gold]] or 14000 [[Tribes: Ascend/Experience|XP]]. [[Category:Explosive Weapons]] ...
    943 bytes (106 words) - 21:11, 17 February 2024
  • ...n be unlocked for 40 [[Tribes: Ascend/Tribes Gold|Gold]] or 4800 [[Tribes: Ascend/Experience|XP]]. [[Category:Explosive Weapons]] ...
    975 bytes (118 words) - 21:11, 17 February 2024
  • | name = Tribes: Ascend/Medium Armor series | title = [[Tribes: Ascend/Medium Armor|Medium Armor]] ...
    2 KB (264 words) - 09:13, 11 February 2024
  • ...[[Tribes: Ascend/Experience|XP]]. It was released as part of the [[Tribes: Ascend/Version 1.0.980.1 (Stayin' Alive)|Stayin' Alive]] update. ...gy that travel in a straight line, but at a faster rate than the [[Tribes: Ascend/Heavy Spinfusor|Heavy Spinfusor]]. It is more powerful than the Plasma Gun, ...
    1 KB (188 words) - 21:11, 17 February 2024
  • ...be unlocked for 240 [[Tribes: Ascend/Tribes Gold|Gold]] or 42000 [[Tribes: Ascend/Experience|XP]]. ...xplosive weapon the Bolt Launcher can damage base assets such as [[Tribes: Ascend/Base Turret|Base Turret]]s. ...
    1 KB (173 words) - 21:29, 17 February 2024
  • ...n be unlocked for 20 [[Tribes: Ascend/Tribes Gold|Gold]] or 2400 [[Tribes: Ascend/Experience|XP]]. [[Category:Weapons]] ...
    1 KB (150 words) - 21:12, 17 February 2024
  • ...be unlocked for 160 [[Tribes: Ascend/Tribes Gold|Gold]] or 18000 [[Tribes: Ascend/Experience|XP]]. ...is trade-off does not significantly affect the overall DPS between the two weapons in skilled hands, although the Chain Cannon can deal more damage overall wi ...
    1 KB (179 words) - 21:11, 17 February 2024
  • ...be unlocked for 160 [[Tribes: Ascend/Tribes Gold|Gold]] or 18000 [[Tribes: Ascend/Experience|XP]]. ...ategory:Base Asset|base assets]] and immobile defenders, such as [[Tribes: Ascend/Sentinel|Sentinel]]s. ...
    2 KB (226 words) - 21:11, 17 February 2024
  • ...be unlocked for 240 [[Tribes: Ascend/Tribes Gold|Gold]] or 42000 [[Tribes: Ascend/Experience|XP]]. This weapon is sometimes banned in competitive play. ...load slower are the [[Tribes: Ascend/Fusion Mortar|Mortars]] and [[Tribes: Ascend/Saber Launcher|Saber Launcher]]. ...
    2 KB (252 words) - 21:11, 17 February 2024
  • ...be unlocked for 500 [[Tribes: Ascend/Tribes Gold|Gold]] or 44000 [[Tribes: Ascend/Experience|XP]]. ...y one of the best SMGs in the game, and a perfect weapon to help [[Tribes: Ascend/Sentinel|Sentinel]]s defend themselves when other players inevitably hunt t ...
    1 KB (179 words) - 21:11, 17 February 2024
  • |prev=Tribes: Ascend/Patches/v0.1.636.0 |next=Tribes: Ascend/Patches/v0.1.669.0 ...
    1 KB (132 words) - 00:58, 18 February 2024
  • ...n be unlocked for 120 [[Tribes: Ascend/Tribes Gold|Gold]] or 700 [[Tribes: Ascend/Experience|Gold]]. [[Category:Secondary Weapons]] ...
    983 bytes (107 words) - 21:14, 17 February 2024
  • ...be unlocked for 500 [[Tribes: Ascend/Tribes Gold|Gold]] or 44000 [[Tribes: Ascend/Experience|XP]]. ...re damage. The SAP20 deals the most damage of any Sniper weapon in Tribes: Ascend. When fired, the weapon drains 100 [[energy]] from the Sentinel's Energy po ...
    2 KB (210 words) - 21:11, 17 February 2024
  • ...used by the [[Tribes: Ascend/Soldier|Soldier]] class in the game [[Tribes: Ascend]]. ...e of for the this weapon is to pester enemies interrupting their [[Tribes: Ascend/Health Regeneration|Health Regeneration]]. It deals 100 to 39 damage depend ...
    2 KB (221 words) - 13:52, 17 February 2024
  • ...be unlocked for 160 [[Tribes: Ascend/Tribes Gold|Gold]] or 18000 [[Tribes: Ascend/Experience|XP]]. The '''BXT-1A''' is variant of the [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]]. Like the standard BXT1 it is a sniping weapon capa ...
    1 KB (177 words) - 21:11, 17 February 2024
  • ...It can be unlocked for 160 [[Tribes: Ascend/Gold|Gold]] or 18000 [[Tribes: Ascend/Experience|XP]]. ...igh DPS (higher than the standard version). Like all automatics in Tribes: Ascend this weapon is not hitscan and requires the player to lead their target whe ...
    1 KB (163 words) - 21:11, 17 February 2024
  • ...be unlocked for 160 [[Tribes: Ascend/Tribes Gold|Gold]] or 18000[[Tribes: Ascend/Experience|XP]]. ...the damage done to enemy assets and vehicles using the Mechanic [[Tribes: Ascend/Perks|perk]] is not reduced, making this tool a much better option for Tech ...
    1 KB (208 words) - 21:31, 17 February 2024
  • ...be unlocked for 160 [[Tribes: Ascend/Tribes Gold|Gold]] or 18000 [[Tribes: Ascend/Experience|XP]]. This weapon is sometimes banned in competetive play. ...easy targets since they have no energy to jet away from the Raider's other weapons. ...
    1 KB (190 words) - 21:11, 17 February 2024
  • ...be unlocked for 240 [[Tribes: Ascend/Tribes Gold|Gold]] or 42000 [[Tribes: Ascend/Experience|XP]]. ...ge. The advantage however is that the Soldier can also carry his [[Tribes: Ascend/Assault Rifle|Assault Rifle]] with the Spare Spinfusor. ...
    2 KB (204 words) - 21:11, 17 February 2024
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