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  • | This accolade is earned by getting 5 kills in a row without dying, any weapons may be used.<br />'''Credits earned:''' 300 | This accolade is earned by 10 kills in a row without dying, any weapons may be used.<br />'''Credits earned:''' 500 ...
    19 KB (2,744 words) - 13:52, 17 February 2024
  • ...haingun]] and [[Tribes: Ascend/Saber Launcher|Saber Launcher]] can be good weapons here. Using the Super Heavy [[Tribes: Ascend/Perks|perk]] (maxed out) is he ...filtrator|Infiltrator]]s when they come in to toss their [[Sticky Grenades|sticky grenades]]. Doombringer's can deploy force fields to absorb some damage bef ...
    8 KB (1,297 words) - 21:54, 17 February 2024
  • *Three new weapons and two new skins have been added to the Raider class. *Added 3 new weapons for the Raider class: ...
    5 KB (853 words) - 14:39, 17 February 2024
  • * Three new weapons and two new skins have been added to the Raider class. * Added 3 new weapons for the Raider class: ...
    6 KB (920 words) - 01:01, 18 February 2024
  • ...Buster|Arx Buster]] and the [[Tribes: Ascend/Infiltrator|Infiltrator's]] [[Sticky Grenades]]. ...r game balance. In general bullets do less damage to generators, explosive weapons do more, and spinfusors deal the same amount as usual. Below are the values ...
    15 KB (2,159 words) - 22:00, 17 February 2024
  • ...inventory station. Each loadout can be configured with three weapons (four weapons for the Heavy armor) chosen from six different categories: Impact, Timed, S ...n, blow stuff up.' Defined by its stealth capabilities and heavy explosive sticky grenades, this class is exceptional on attack and vehicle destruction. ...
    11 KB (1,497 words) - 18:10, 10 February 2024
  • ...ry Weapon, Belt item, a Pack, and two Perk Slots. You may unlock alternate weapons for each slot, using XP or Guld. *16 new weapons have been added to the game. ...
    11 KB (1,754 words) - 16:00, 17 February 2024
  • *Fixed many scenarios where weapons could “dry fire.” This fix improves instances where the weapon would appear *Fixed an issue where users were losing their weapons when spawning a vehicle and then immediately using an inventory station. ...
    6 KB (1,067 words) - 15:58, 17 February 2024
  • * Fixed many scenarios where weapons could “dry fire.” This fix improves instances where the weapon would appear * Fixed an issue where users were losing their weapons when spawning a vehicle and then immediately using an inventory station. ...
    7 KB (1,077 words) - 01:00, 18 February 2024
  • ...ry Weapon, Belt item, a Pack, and two Perk Slots. You may unlock alternate weapons for each slot, using XP or Guld. * 16 new weapons have been added to the game. ...
    12 KB (1,811 words) - 00:59, 18 February 2024
  • * Most Impact class explosive weapons have received a reduction in radius size. ** Sticky Grenade radius increased to 600, up from 550. ...
    8 KB (1,110 words) - 01:03, 18 February 2024
  • ...Buster|Arx Buster]] as a primary weapon, which fires bursts of 3 explosive sticky rounds per clip that are highly effective against stationary and slow targe ...' is basically free propulsion when you have the shield pack. Use your own weapons as well as others' to move around the map easily. ...
    7 KB (1,097 words) - 21:35, 17 February 2024
  • ...ers, especially [[Tribes: Ascend/Infiltrator|Infiltrator]]s, who have more sticky mines for higher tier generators at hands then, or for defenders, who place ...pular with [[Tribes: Ascend/Pathfinder|Pathfinder]]s who usually use their weapons to get speed at the cost of health. ...
    25 KB (3,711 words) - 21:37, 17 February 2024
  • ...haestus emblem, a tool belt hung with innocuous items that could double as weapons. He had altered his appearance to match his garb, lightening his skin and a ...eckerchief. The goggles and tool belt slipped quietly into the duffel bag. Sticky patches applied to his shoulder and duffel bag proclaimed him a member of a ...
    9 KB (1,492 words) - 15:09, 18 February 2024
  • ...mper's''' light armor makes it very mobile. The shortcomings here are it's weapons. The Bolt Launcher has a lower amount of aoe compare to the [[Tribes: Ascen ...e asset disrupter. The [[Tribes: Ascend/Arx Buster|Arx Buster]] shoots out sticky explosives at a moderate speed. Gravity does affect the projectile's vector ...
    13 KB (1,873 words) - 21:50, 17 February 2024
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