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  • ...earn money on mission rewards, steady income only comes from the number of mines that the player can keep up. ...
    5 KB (847 words) - 23:11, 16 February 2024
  • |belt = Sticky Grenades <br> Prism Mines <br> Smoke Grenades<BR>Sticky Grenades XL ..., designed for those who would rather kill players than base defenses. The mines take some getting used to, but can leave a base looking like a ghost town w ...
    13 KB (2,071 words) - 21:50, 17 February 2024
  • * Fixed a bug so that mines will no longer give air mail accolade. * Devices and mines are now properly protected by forcefields. ...
    7 KB (1,046 words) - 00:59, 18 February 2024
  • ...le and provide an advantage. Many players used a bug in the game to launch mines directly upward, catching them, and planting them in midair. This made flag ...
    8 KB (1,269 words) - 23:10, 16 February 2024
  • *[[Tribes: Ascend/Mines|Mines]] now have a soft “edge glow” around them, to make them more visible. ...
    6 KB (873 words) - 21:35, 17 February 2024
  • ...ional anti-vehicle capability and defensive tools such as Force Fields and Mines."'' ...
    3 KB (398 words) - 09:41, 11 February 2024
  • *[[Tribes: Ascend/Mines|Mines]] now have a soft “edge glow” around them, to make them more visible. ...
    6 KB (914 words) - 01:02, 18 February 2024
  • *Fixed an issue where deploying mines and then walking over them was causing them to explode. ...
    3 KB (509 words) - 14:44, 17 February 2024
  • ...down, this will help you cover your exits. Also fantastic with the Motion Mines; additional death to cappers is always good. ...
    8 KB (1,268 words) - 21:32, 17 February 2024
  • * Fixed an issue where deploying mines and then walking over them was causing them to explode. ...
    3 KB (531 words) - 01:01, 18 February 2024
  • ...osives or stab some enemies in the back. [[Tribes:_Ascend/Prism_Mine|Prism Mines']] trigger is hard to see and is a favorite among those that like to infilt ...
    4 KB (627 words) - 21:32, 17 February 2024
  • **Prism Mines (Infiltrator Belt) **Mines (Doombringer Belt) ...
    11 KB (1,754 words) - 16:00, 17 February 2024
  • *Reduced [[Tribes: Ascend/Doombringer|Doombringer]]’s [[Tribes: Ascend/Mines|Mine detonation]] range by 10%. ...
    4 KB (621 words) - 21:32, 17 February 2024
  • :* Prism Mines (Infiltrator Belt) :* Mines (Doombringer Belt) ...
    12 KB (1,811 words) - 00:59, 18 February 2024
  • ...[Tribes: Ascend/Doombringer|Doombringers]] can place [[Tribes: Ascend/Mine|Mines]] or [[Tribes: Ascend/Force Field|Force Fields]] in them and [[Tribes: Asce ...
    6 KB (964 words) - 09:29, 17 February 2024
  • ...eld]]s over the generator room entrances and laying [[Tribes: Ascend/Mines|Mines]]. Your team's Technicians will be glad to have your firepower in the gener ...
    15 KB (2,159 words) - 22:00, 17 February 2024
  • * Mines now have a soft “edge glow” around them, to make them more visible. ...
    5 KB (771 words) - 23:49, 11 February 2024
  • *Fixed an issue where mines could be indestructible by AOE blasts if placed in certain places in variou ...
    6 KB (964 words) - 14:21, 17 February 2024
  • ...loadout supports three in-hand weapons, one belt item such as grenades or mines, and a pack. Prophecy Games has not announced if there are any plans to sel ...
    7 KB (950 words) - 11:53, 8 April 2024
  • * Fixed an issue where mines could be indestructible by AOE blasts if placed in certain places in variou ...
    7 KB (1,030 words) - 01:02, 18 February 2024
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