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Tribes: Ascend/Permafrost

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Revision as of 20:08, 17 February 2024 by Bigwig (talk | contribs) (Text replacement - "Generator" to "Generator ")
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Tribes: Ascend/Permafrost

Click Image for Full Size
Map SizeLarge
Terrain TypeIce
Remake?No
Capture the FlagYes
Flag Exposure Dynamic
Gen Room Entrances6
Base Turrets3
Capture and HoldNo
CTF BlitzNo
Team DeathmatchNo
ArenaNo
RabbitNo

Permafrost is a Capture the Flag map in Tribes: Ascend. It is the first map in the game to feature an indoor flag stand. To increase the importance of the Generator , the flag stand originally moved outdoors if the generator was destroyed but in the Tribes: Ascend/Version 1.0.1103 (Marksman)Marksman update this was changed to a small stucture on the roof surrounded by force fields. Version 1.0.1141 further changed this by removing the side force fields leaving just the rear one.

Terrain

Permafrost, as it's name suggests, is an ice map. The map features green crystal formations and blowing snow to make it more interesting to players. There is also a large ice cave that serves as a route to the enemy base. This cave is large enough to fly a Shrike through.

Base

The base on Permafrost is a bunker-like structure with multipule entrances. The Vehicle Pad is nearby the main base and the Radar Sensor is on top. There is an Inventory Station on a covered pad outside the base (none inside). Three Base Turrets guard the perimeter of the base. The Generator is located in the heart of the base at the bottom level with many possible ways into the room. The flag is on the roof in a small covered area with a force field at the back preventing fron-back and back-front routes. If the gen is destroyed the force field goes down.