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Deadzone: Rogue/Perks/Locked and Loaded

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Locked and Loaded is a primary Perk in Deadzone: Rogue. Its secondary perks are Ascending Synergy[verification needed], Harmonic Striker, Mag Link, and FOURTH PERK NAME.

Perk Tree

Locked and Loaded

Locked and Loaded provides a 20% damage bonus. Additionally, when the player kills an enemy with a gun, their inactive gun is reloaded.

Ascending Synergy

Ascending Synergy provides a 15%[verification needed] damage bonus. Additionally, when the player kills an enemy, they gain a 25%[verification needed] damage bonus for 5[verification needed] seconds. This effect doesn't stack[verification needed].

Harmonic Striker

Harmonic Striker provides a 30%[verification needed] damage bonus to melee attacks for 3[verification needed] seconds after throwing a grenade. Additionally, melee kills remove 1 second[verification needed] from the player's grenade cooldown.

Mag Link

Mag Link provides a 15% damage bonus[verification needed]. Additionally, the player doesn't consume ammo for 3 seconds after switching weapons.

FOURTH PERK NAME

FOURTH PERK NAME provides 15% increased damage[verification needed], 15% increased critical hit chance[verification needed], and 10% increased critical hit damage[verification needed] for 3[verification needed] seconds after switching weapons.

Strategy

Locked and Loaded is an exceptionally powerful perk. It provides a free damage bonus, and drastically reduces the need to reload. As long as the player has useful weapons in both their primary and secondary slots, even if they have drastically different effective ranges. Note that switching weapons to get a kill and reload is occasionally inferior to reloading normally, especially if the player has reload speed bonuses or is using two weapons with drastically different effective ranges.

Ascending Strategy is a useful perk. Its damage bonus once an enemy is killed is significant. However, more methodical playstyles benefit less from it due to the requirement of chaining kills for the bulk of its damage bonus.

Harmonic Striker is a dubious perk. Although it provides a number of useful benefits, melees and grenades are relatively ineffective on higher difficulties. However, lower difficulties benefit greatly from it, especially with additional grenade and melee bonuses.

Mag Link is an exceptionally powerful perk. With proper play, it can completely remove the need to reload when paired with the base Locked and Loaded. Remember that the player can switch weapons back and forth before engaging an enemy to receive this benefit without waiting for the weapon switch animation.

FOURTH PERK NAME is a useful perk. It provides an overall sizeable damage output increase upon switching weapons, especially when paired with an Electric build to take advantage of the improved critical hits. As with Mag Link, remember that the player can switch weapons before engaging enemies to receive the bonus effectively for free.