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Ghostflare is a primary Perk in Deadzone: Rogue. Its secondary perks are Backstab, Hammer the Gap, Honed Edge, and Warstride.

Perk Tree

Ghostflare

Ghostflare provides a 45% melee damage bonus. Additionally, melee kills cause the player to enter stealth for 5 seconds.

Backstab

Backstab provides a 45% melee damage bonus, and an additional 50% melee damage bonus when striking an enemy from behind with a melee attack.

Hammer the Gap

Hammer the Gap provides a 45% melee damage bonus. Striking an enemy with a melee attack causes them to take 20% increased melee damage for 5 seconds. This effect stacks to a maximum of 100%.

Honed Edge

Honed Edge provides a 45% melee damage bonus and a 40% melee proc chance bonus.

Warstride

Warstride provides a 45% melee damage bonus, increases the player's melee lunge distance by 20%, and increases the player's melee range by 15%.

Strategy

  • Ghostflare is a potentially powerful perk. On lower difficulties, the reduced HP of most enemies allows the player to easily chain kills, clearing rooms without getting shot at. On higher difficulties, however, the increased HP and damage of enemies makes going for chained stealth kills significantly more questionable. Additionally testing must be made on the viability of this perk on higher difficulties.
  • Backstab is a powerful perk, providing a whopping 95% damage bonus on the player's stealthed melee attacks.
  • Hammer the Gap is a questionable perk. While using Ghostflare, the player should aim to kill enemies in one melee attack due to the slow attack rate of both melee weapons. As such, it simply provides a baseline damage bonus in most situations.
  • Honed Edge is a questionable perk. If the player has a melee weapon with Freeze, then it can potentially save the player from not being able to kill a target. It can also be used in combination with Irradiated Sample and Void Tendrils to more reliably combine the effects. All other elemental affixes, however, have questionable synergy, as these procs don't trigger Ghostflare's stealth. Although they can finish off an enemy with slightly too much HP, they can also leave the player vulnerable to other enemies in their vicinity due to not being able to finish the target off with the melee attack.
  • Warstride is a useful perk, as it makes melee attacks significantly more forgiving to land.