Night Eyes is a primary Perk in Deadzone: Rogue, related to the Void element. Its secondary perks are Dark Envoy, Doombinder, Gloom Strike, and Inner Abyss.
Perk Tree
Night Eyes
Night Eyes provides a 30% Void damage bonus and causes Void damage to apply Corruption.
Dark Envoy
Dark Envoy provides a 15% Void damage bonus. Additionally, when the player kills a Corrupted enemy, a Void Seeker is spawned that flies directly toward the nearest enemy[verification needed], dealing Void damage on contact.
Doombinder
Doombinder provides a 25% Void damage bonus. Additionally, it provides a 10% grenade damage bonus for each Corrupted enemy, to a maximum of 50%.
Gloomstrike
Gloomstrike provides a 20% Void damage bonus. Additionally it provides a 30% grenade damage bonus against Corrupted enemies.
Inner Abyss
Conductive provides a 15% Void damage bonus. Additionally, the player's Void Tendrils and Singularity Affixes gain a bonus to their proc chances equal to 10% of their base value[verification needed].
Strategy
- Night Eyes is a dubious perk. Its damage penalty is not large enough to extend the player's survivability by a significant amount.
- Dark Envoy should be tested further.
- Doombinder is a dubious perk. To use its effect, the player has to spread their damage across enemies, which tends to be more dangerous than killing individual enemies.
- Gloomstrike is a useful perk for grenade builds due to its sizeable damage increase.
- Inner Abyss is a dubious perk. Void Tendrils can be used in combination with Irradiated Sample, but the reliance on procs that this combination requires means that this relatively small proc chance increase is still not reliable. Singularity is not powerful enough to strongly benefit improved proc chances.