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  • ...de.jpg|thumb|313px]]Rabbit''' is a game type in [[Tribes 2]] and [[Tribes: Ascend]]. ...for killing other players while they are the rabbit. Even when you are the rabbit you can still attack the other players. ...
    522 bytes (93 words) - 22:58, 16 February 2024
  • ...he same world as the [[Tribes: Ascend/Capture the Flag|CTF]] map [[Tribes: Ascend/Katabatic|Katabatic]]. ...mountains in the background. There is a tower in the center and [[Tribes: Ascend/Inventory Station|Inventory Station]]s scattered around the map. ...
    784 bytes (116 words) - 20:54, 17 February 2024
  • ...e the Flag|CTF]] map [[Tribes: Ascend/Tartarus|Tartarus]] in the [[Tribes: Ascend/Version 1.0.961.0 (Tartarus)|Tartarus Update]]. ...
    605 bytes (81 words) - 20:47, 17 February 2024
  • ...No}}'''Inferno''' is a [[Team Deathmatch]] and [[Rabbit]] map in [[Tribes: Ascend]]. [[Category:Rabbit]] ...
    666 bytes (99 words) - 12:35, 17 February 2024
  • ...ibes: Ascend/Capture and Hold|Capture and Hold]] map in the game [[Tribes: Ascend]]. [[Tribes: Ascend/Capture and Hold|C&H]] games on '''Outskirts '''have three control poin ...
    1 KB (188 words) - 13:14, 17 February 2024
  • ...ure the Flag]] and [[Tribes: Ascend/CTF Blitz|CTF Blitz]] map in [[Tribes: Ascend]]. For the previous version of this page,[[Tribes: Ascend/Bella Omega (Version History)| click here]]. ...
    675 bytes (96 words) - 10:01, 17 February 2024
  • ...and [[Tribes: Ascend/Capture and Hold|Capture and Hold]] map in [[Tribes: Ascend]]. ...as well. The map features one ship, but players cannot enter it. [[Tribes: Ascend/Inventory Station|Inventory Station]]s are scattered around the landscape. ...
    1 KB (227 words) - 11:16, 17 February 2024
  • ...ibes: Ascend/Tartarus|Tartarus]]. This map was released with the [[Tribes: Ascend/Version 1.0.1016 (Stonehenge)|Stonehenge]] update. ...ain is forest with giant trees and phosphorescent places like on [[Tribes: Ascend/Tartarus|Tartarus]]. There are many small hills and some hollow logs. ...
    831 bytes (118 words) - 20:47, 17 February 2024
  • ...No}}'''Walled In''' is an [[Tribes: Ascend/Arena|Arena]] map in [[Tribes: Ascend]]. Unlike the previous arenas, Walled In takes place on the ground so playe ...
    492 bytes (73 words) - 14:01, 17 February 2024
  • ...ure the Flag]] and [[Tribes: Ascend/CTF Blitz|CTF Blitz]] map in [[Tribes: Ascend]]. It s set on an arid world with minimal base structures and two canyons b ...
    658 bytes (99 words) - 10:08, 17 February 2024
  • ...ially faster. At the end of the match, all the players go to the [[Tribes: Ascend/Match Summary|Match Summary]] screen. *[[Tribes: Ascend/Outskirts|Outskirts]] ...
    1 KB (194 words) - 13:27, 17 February 2024
  • ...as the [[Tribes: Ascend/Capture the Flag|Capture the Flag]] map [[Tribes: Ascend/Drydock|Drydock]]. ...ike structures all around the edges. Each of these bases have an [[Tribes: Ascend/Inventory Station|Inventory Station]] and there are also stations in the bo ...
    986 bytes (147 words) - 11:30, 17 February 2024
  • ...ure the Flag]] and [[Tribes: Ascend/CTF Blitz|CTF Blitz]] map in [[Tribes: Ascend]]. It is set on an asteroid and rotates slowly as the match progresses. The ...
    801 bytes (119 words) - 23:28, 16 February 2024
  • ...No}}'''Lava Arena''' is an [[Tribes: Ascend/Arena|Arena]] map in [[Tribes: Ascend]]. ...
    666 bytes (101 words) - 12:39, 17 February 2024
  • ...na''' is map for the [[Tribes: Ascend/Arena|Arena]] game-mode in [[Tribes: Ascend]]. ...e of a fan created map called ''Aeroena'' from ''Tribes: Vengeance'' and ''Tribes 2''. ...
    870 bytes (138 words) - 23:32, 16 February 2024
  • ...g fish in them. This map is available for Capture the Flag, CTF Blitz, and Rabbit modes. ...e turret is the [[Tribes: Ascend/Radar Sensor|radar sensor]] and [[Tribes: Ascend/Vehicle Station|vehicle station]]. ...
    4 KB (621 words) - 11:14, 17 February 2024
  • ...nged to a small stucture on the roof surrounded by force fields. [[Tribes: Ascend/Version 1.0.1141|Version 1.0.1141]] further changed this by removing the si ...as a route to the enemy base. This cave is large enough to fly a [[Tribes: Ascend/Shrike|Shrike]] through. ...
    2 KB (325 words) - 21:08, 17 February 2024
  • ...= Yes}}'''Quicksand''' is a [[Team Deathmatch]] map in the game [[Tribes: Ascend]]. ...
    622 bytes (93 words) - 13:26, 17 February 2024
  • ...]. Dangerous Crossing was added to the quickplay rotation in the [[Tribes: Ascend/Version 1.0.1082|Blitz update]]. ...d deep valleys. The fog on this map is the most dense of any other Tribes: Ascend map, making it difficult to see approaching enemies at a distance. ...
    3 KB (531 words) - 14:27, 17 February 2024
  • |Rabbit = No|Control Points = 5|Gen Room Entrances = 2 ...ship in the swamp is the reason the [[Blood Eagle]] and [[Diamond Sword]] tribes came to this world; it contain ancient secrets that both want to get their ...
    3 KB (561 words) - 20:44, 17 February 2024
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