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{{WeaponInfoBox | {{WeaponInfoBox | ||
|title = Shotgun | |title = Shotgun | ||
|width = | |width = 226px | ||
|image = [[Image:T3-Weapon-Shotgun.png| | |image = [[Image:T3-Weapon-Shotgun.png|196px|class=invertablew]] | ||
|loadout = All | |loadout = All | ||
|slot = Tertiary | |slot = Tertiary | ||
|damage = | |damage = 95x9 | ||
|mindamage = | |mindamage = 33x1 | ||
|firerate = 0.85 | |firerate = 0.85 | ||
|reloadduration = 1.95 s | |reloadduration = 1.95 s | ||
|clipsize = | |clipsize = 2 | ||
|ammo= | |ammo = 26}} | ||
''"A double barrel shotgun great for finishing off targets at close range."'' | ''"A double barrel shotgun great for finishing off targets at close range."'' | ||
The '''Shotgun''' is a tertiary weapon for all classes and fires 9 pellets in a single blast. Each of the 9 pellets does a maximum of | The '''Shotgun''' is a tertiary weapon for all classes and fires 9 pellets in a single blast. Each of the 9 pellets does a maximum of 95 damage for a potential maximum of 855 damage in a single shot. The damage falls off at medium ranges, for a minimum of 56 damage from a single pellet on a hit. | ||
The Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly | The Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. In addition to the weapon being highly effective at short ranges, it is also effective at medium and long ranges to do chip damage to finish off a weakened enemy. At long ranges, the Shotgun does no damage. | ||
{{Template:Tribes 3: Rivals/Light Armor Loadout}} | |||
{{Template:Tribes 3: Rivals/Medium Armor Loadout}} | |||
{{Template:Tribes 3: Rivals/Heavy Armor Loadout}} | |||
{{Template:Tribes 3: Rivals/Light | |||
{{Template:Tribes 3: Rivals/Medium | |||
{{Template:Tribes 3: Rivals/Heavy | |||
[[Category:Tribes 3: Rivals]] | [[Category:Tribes 3: Rivals]] | ||
[[Category:Tribes 3: Rivals/Weapons]] | [[Category:Tribes 3: Rivals/Weapons]] | ||
[[Category:Tribes 3: Rivals/Tertiary Weapons]] | [[Category:Tribes 3: Rivals/Tertiary Weapons]] |
Latest revision as of 21:12, 4 April 2024
Shotgun | |
---|---|
Loadout/Class | All |
Slot | Tertiary
|
Statistics | |
Damage | 95x9 |
Minimum Damage | 33x1 |
Reload Duration | 1.95 s |
Fire Rate | 0.85 |
Magazine Size | 2 |
Ammo | 26 |
"A double barrel shotgun great for finishing off targets at close range."
The Shotgun is a tertiary weapon for all classes and fires 9 pellets in a single blast. Each of the 9 pellets does a maximum of 95 damage for a potential maximum of 855 damage in a single shot. The damage falls off at medium ranges, for a minimum of 56 damage from a single pellet on a hit.
The Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly. In addition to the weapon being highly effective at short ranges, it is also effective at medium and long ranges to do chip damage to finish off a weakened enemy. At long ranges, the Shotgun does no damage.
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