Tribes 3: Rivals/Medium Armor

From Tribes Wiki
Medium Armor
General Information
Armor Medium
Health Pool 1,500
Energy Pool 100
Walk Speed ◆ ◆ ◇
Mass ◆ ◆ ◇
Raider

Passive:

  • +20% increase to your throw power when throwing a bomb or flag
  • Deal +25% bonus damage to base assets
Technician

Passive:

  • Your repair tool is 50% more effective

While within 125 meters of your base:

  • Gain additional vertical thrust and jet control
Interceptor

Passive:

  • Deal +15% more damage to bomb and flag carriers


Employ your combination of mobility and firepower to harass defenders and assault the enemy base. - Raider

Act as the first responder towards upkeeping your base installations, and as a strong defensive support - Technician

Control the field with agility and power - Interceptor

The Medium Armor is a balanced class that has a decent amount of health while not sacrificing too much speed. While it will have trouble when it comes across a Heavy Armor a skilled user of the Medium Armor will be able to handle a mediocre Heavy. The main focus of this class is as a support role, to support the flag grabbers. The Medium armor in Rivals is a bit different than its counterpart in Ascend, now being able to use sniper rifles originally only available to the light armors, and the Gladiator, which was available only to the heavy armors.

Loadouts

Armor Loadouts