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Tribes 3: Rivals/Shocklance: Difference between revisions

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|title              = Shocklance
|title              = Shocklance
|width              = 270px
|width              = 270px
|image              = [[Image:T3-Weapon-Shocklance.png|226px|class=invertable]]
|image              = [[Image:T3-Weapon-Shocklance.png|145px|class=invertablew]]
|loadout            = [[Tribes 3: Rivals/Light Armor|Light Armor]]
|loadout            = [[Tribes 3: Rivals/Light Armor|Light Armor]]
|slot              = Tertiary
|slot              = Tertiary

Revision as of 08:50, 17 March 2024

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Shocklance

Loadout/Class Light Armor
Slot Tertiary


Statistics
Damage 750
Maximum Damage 2250 from behind
Reload Duration 1.5 s
Fire Rate 0.38
Magazine Size 1


"The Shocklance fires a short but very high damaging beam of energy that deals triple damage from behind"


The Shocklance is a tertiary weapon for the all classes. The Shocklance fires a hitscan beam of energy a short distance that that and deals 750 damage normally. If the Shocklance hits an enemy player in the back it deals triple damage, enough to kill any class in one hit. Being a short-range weapon and having to come within 15 feet of the back of the target, the shocklance is most effective when used to surprise an unaware enemy. Light Armors equipped with the Stealth Pack can use the Shocklance while stealthed, mimicking the backstab ability of rogues from many other games.

See Also

Template:Tribes 3: Rivals/Light Defense Loadout

Template:Tribes 3: Rivals/Medium Defense Loadout

Template:Tribes 3: Rivals/Heavy Defense Loadout

Contents