Upgrade |
Icon |
Description |
Tier 1 (4 Tech) |
Tier 2 (6 Tech) |
Tier 3 (8 Tech) |
Tier 4 (10 Tech) |
Tier 5 (15 Tech)
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All Element Damage
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Increase damage when inflicting any element damage
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+5% All Element Damage
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+10% All Element Damage
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+15% All Element Damage
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+20% All Element Damage
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+25% All Element Damage
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All Weapons Damage
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Increase damage from all sources
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+5% All Weapons Damage
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+10% All Weapons Damage
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+15% All Weapons Damage
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+20% All Weapons Damage
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+25% All Weapons Damage
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Cryo Damage
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Increase damage when inflicting cryo damage
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+5% Cryo Damage
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+10% Cryo Damage
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+15% Cryo Damage
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+20% Cryo Damage
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+25% Cryo Damage
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Fire Damage
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Increase damage when inflicting fire damage
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+5% Fire Damage
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+10% Fire Damage
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+15% Fire Damage
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+20% Fire Damage
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+25% Fire Damage
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Grenade AoE
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Increases the AoE of Grenades
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+20% Grenade AoE
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+40% Grenade AoE
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+60% Grenade AoE
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+80% Grenade AoE
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+100% Grenade AoE
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Grenade Cooldown
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Reduces the cooldown of the Grenade
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-10% Grenade Cooldown
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-20% Grenade Cooldown
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-30% Grenade Cooldown
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-40% Grenade Cooldown
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-50% Grenade Cooldown
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Grenade Damage
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Increases Grenade Damage
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+10% Grenade Damage
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+20% Grenade Damage
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+30% Grenade Damage
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+40% Grenade Damage
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+50% Grenade Damage
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Grenade Element Stacks
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Increases the number of element stacks applied by grenades.
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+1 Grenade Element Stack
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+2 Grenade Element Stack
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+3 Grenade Element Stack
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+4 Grenade Element Stack
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+5 Grenade Element Stack
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Health Orb Drop Rate
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Increases how often health orbs drop from defeated enemies
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+100% Drop Rate
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+200% Drop Rate
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+300% Drop Rate
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+400% Drop Rate
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+500% Drop Rate
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Health Orb Value
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Increases the amount you recover from health orbs
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+20% Orb Heal
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+40% Orb Heal
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+60% Orb Heal
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+80% Orb Heal
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+100% Orb Heal
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Lightning Damage
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Increase damage when inflicting lightning damage
|
+5% Lightning Damage
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+10% Lightning Damage
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+15% Lightning Damage
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+20% Lightning Damage
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+25% Lightning Damage
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Magnetizer
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Increase the distance and power of your auto-magnetization module.
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+10% Distance
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+20% Distance
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+30% Distance
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+40% Distance
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+50% Distance
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Max Shield
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Increases starting Shield.
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+5 Starting Shield
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+10 Starting Shield
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+20 Starting Shield
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+30 Starting Shield
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+40 Starting Shield
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Melee Damage
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Increases damage from your Quick Melee
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+5% Melee Damage
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+10% Melee Damage
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+15% Melee Damage
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+20% Melee Damage
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+25% Melee Damage
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Primary Damage
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Increases damage from your Primary Weapon
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+5% Primary Damage
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+10% Primary Damage
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+15% Primary Damage
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+20% Primary Damage
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+25% Primary Damage
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Secondary Damage
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Increases damage from your Secondary Weapon
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+5% Secondary Damage
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+10% Secondary Damage
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+15% Secondary Damage
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+20% Secondary Damage
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+25% Secondary Damage
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Shield Recharge Delay
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Reduces the delay before Shields regenerate.
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-1s Shield Recharge Delay
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-2s Shield Recharge Delay
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-3s Shield Recharge Delay
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-4s Shield Recharge Delay
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-5s Shield Recharge Delay
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Shield Recharge Rate
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Increases the rate at which Shields regenerate
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+20% Shield Recharge Rate
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+40% Shield Recharge Rate
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+60% Shield Recharge Rate
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+80% Shield Recharge Rate
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+100% Shield Recharge Rate
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Sprint Speed
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Increases Sprint speed
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+5% Sprint Speed
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+10% Sprint Speed
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+15% Sprint Speed
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+20% Sprint Speed
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+25% Sprint Speed
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Starting Health
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How much health does the player start their run with.
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+20% Starting Health
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+40% Starting Health
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+60% Starting Health
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+80% Starting Health
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+100% Starting Health
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Void Damage
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Increase damage when inflicting void damage
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+5% Void Damage
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+10% Void Damage
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+15% Void Damage
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+20% Void Damage
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+25% Void Damage
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