Augments are buffs that can be acquired at the Augment Forge.
Abyssal Rapture
File:DZR AugmentIcon AbyssalRapture.png | Targets affected by Void Tendrils share 80% more damage. |
Adrenal Surge
File:DZR AugmentIcon AdrenalSurge.png | Ranged damage dealt to nearby enemies is doubled when you are below 25% health. |
Aetheric Curse
File:DZR AugmentIcon AethericCurse.png | You deal 50% more damage to enemies with Corruption stacks applied. |
Backload
File:DZR AugmentIcon Backload.png | You deal 25% more damage when your weapon's magazine is less than half full. |
Blazing Eruption
File:DZR AugmentIcon BlazingEruption.png | Combustion damage is increased by 50%. |
Cat Eye
File:DZR AugmentIcon CatEye.png | ... |
Concussive Shots
File:DZR AugmentIcon ConcussiveShots.png | Targets within 10 meters of you have their movement speed reduced by 50% when damaged. |
Conflagration
File:DZR AugmentIcon Conflagration.png | You deal 50% more damage to enemies with Burn stacks applied. |
CQC
File:DZR AugmentIcon CQC.png | You deal 25% more damage to enemies within 10 meters of you. |
Cursed Feedback
File:DZR AugmentIcon CursedFeedback.png | Enemies with Corruption stacks take 100% of their attack damage when damaging you. |
Day 1 Exploit
File:DZR AugmentIcon DayOneExploit.png | Weakpoint shots against enemies further than 10 meters away have a 50% chance to deal double damage. |
Dodgy
File:DZR AugmentIcon Dodgy.png | Gain +40% movement speed after not taking damage for 10 seconds. |
Efficiency
File:DZR AugmentIcon Efficiency.png | Weakpoint shots have a 75% chance to refund one bullet to your magazine. |
Electric Field
File:DZR AugmentIcon ElectricField.png | The range of Chain Lightning is increased by 50%. |
Emberpath
File:DZR AugmentIcon Emberpath.png | Fire Trails spawned from enemies last 50% longer. |
Eternal Abyss
File:DZR AugmentIcon EternalAbyss.png | Black holes spawned by Singularity last twice as long. |
Explosive Cascade
File:DZR AugmentIcon ExplosiveCascade.png | Killing an enemy with a grenade spawns another grenade on their corpse which travels towards the nearest enemy. Can spawn up to 3 grenades per throw. |
Farshot Amplifier
File:DZR AugmentIcon FarshotAmplifier.png | You deal 25% more damage to enemies at least 10 meters away from you. |
Flicker Step
File:DZR AugmentIcon Dodgy.png | You can now dash twice in a row. |
Frozen Tempest
File:DZR AugmentIcon FrozenTempest.png | Chill stacks apply 100% more slow. |
Galactic Devourer
File:DZR AugmentIcon GreatDevourer.png | Black holes spawned by Singularity are twice as large. |
Glacial Veil
File:DZR AugmentIcon GlacialVeil.png | Freeze lasts 100% longer. |
Grazed Hit
File:DZR AugmentIcon GrazedHit.png | Taking damage while dashing reduces damage by 90%. |
Hard Reset
File:DZR AugmentIcon HardReset.png | ... |
Ice Age
File:DZR AugmentIcon IceAge.png | Applying Freeze on an enemy also applies a minor Freeze to enemies near the victim. |
Ice Surge
File:DZR AugmentIcon IceSurge.png | Shatter applies 4 additional Cryo stacks to nearby enemies. |
Kinetic Thrust
File:DZR AugmentIcon KineticThrust.png | Dashing into an enemy now damages them. (120 damage to enemies) |
Last Stand
File:DZR AugmentIcon LastStand.png | Your grenade damage increases as you get closer to death, to a maximum of +50%. |
Leaden Twins
File:DZR AugmentIcon LeadenTwins.png | Your weapons use twice as much ammo and deal twice as much damage per shot. |
Lethal Voltage
File:DZR AugmentIcon LethalVoltage.png | You deal 50% more damage to enemies with Shock stacks. |
Lifesteal
File:DZR AugmentIcon Lifesteal.png | Gain 3% of your max health back after killing an enemy with a melee weapon. |
Mental Siphon
File:DZR AugmentIcon MentalSiphon.png | Killing an enemy with a melee attack has a 50% chance of resetting your grenade cooldown. |
Nether Grasp
File:DZR AugmentIcon NetherGrasp.png | Void Tendrils bind to 3 additional targets. |
Overcharge
File:DZR AugmentIcon Overcharge.png | Lightning Bolts have a 50% chance to do double damage. |
Percussive Recharge
File:DZR AugmentIcon PercussiveRecharge.png | Killing an enemy with a grenade fully recharges your shields. |
Personal Bubble
File:DZR AugmentIcon PersonalBubble.png | Take 50% less damage if there are no enemies with 15 meters of you. |
Phase Module
File:DZR AugmentIcon PhaseModule.png | Your dash now allows you to move through enemies. |
Piercing Cold
File:DZR AugmentIcon PiercingCold.png | You deal 50% more damage to enemies with Chill stacks. |
Power Shield
File:DZR AugmentIcon PowerShield.png | While you are above 75% shields, gain increased damage. (Damage is doubled) |
Powerful Crit
File:DZR AugmentIcon PowerfulCrit.png | Increase the damage of your critical strikes by 50%. |
Practiced Strikes
File:DZR AugmentIcon PracticedStrikes.png | Melee attacks gain +35% critical hit chance. |
Psychokinetic
File:DZR AugmentIcon Psychokinetic.png | Your grenade has an additional charge. (Does not stack with Rapid Cooldown and will negate it.) |
Pyroclasm Cascade
File:DZR AugmentIcon PyroclasmCascade.png | Enemies caught in a Combustion fireball spawn their own smaller fireballs. |
Quick Time
File:DZR AugmentIcon QuickTime.png | Reloading your weapon grants you +30% movement speed for 2 seconds. |
Quick Winding
File:DZR AugmentIcon QuickWindingDash.png | Dash reduces grenade cooldown by 30% (once per cooldown). |
Rage
File:DZR AugmentIcon Rage.png | When your health falls below 50% gain +50% damage. |
Rapid Cooldown
File:DZR AugmentIcon RapidCooldown.png | Your grenade's cooldown is reduced by 2 seconds for each enemy caught in its explosion. |
Reactive Loader
File:DZR AugmentIcon ReactiveLoader.png | ... |
Reflex Shot
File:DZR AugmentIcon ReflexShot.png | Your next shot after dashing does 35% more damage. |
Resilient
File:DZR AugmentIcon Resilient.png | Reduce incoming damage by 5% for every enemy with 15 meters. |
Scorching Amplify
File:DZR AugmentIcon ScorchingAmplify.png | Burn does 25% more damage. |
Second Wind
File:DZR AugmentIcon SecondWind.png | Prevents a killshot, leaving you at 5% health. Recharges after 45 seconds. |
Sharp Ice
File:DZR AugmentIcon SharpIce.png | Shatter damage is doubled. |
Spreading Ignition
File:DZR AugmentIcon SpreadIgnition.png | Killing an enemy with a grenade fully recharges your shields. |
Static Discharge
File:DZR AugmentIcon StaticDischarge.png | Lightning Bolts applies a 3 second stun to affected enemies. |
Statue
File:DZR AugmentIcon Statue.png | Gain 35% increased damage when stationary for at least 3 seconds. |
Strider
File:DZR AugmentIcon Strider.png | After taking damage, gain 100% bonus movement speed for 3 seconds. Recharges after 10 seconds. |
Strike Siphon
File:DZR AugmentIcon StrikeSiphon.png | Killing an enemy with a melee attack instantly reloads your weapons. |
Strong Arm
File:DZR AugmentIcon StrongArm.png | Your melee weapon deals an additional 25% damage. |
Superconductor
File:DZR AugmentIcon Superconductor.png | Chain Lightning can spread to 3 additional targets. |
The More The Merrier
File:DZR AugmentIcon TheMoreTheMerrier.png | Your grenade's damage is increased by 10% for each enemy caught in the explosion. |
Volatile Current
File:DZR AugmentIcon VolatileCurrent.png | Shock stacks grant 50% more critical hit chance. |