Upgrade |
Icon |
Description |
Tier 1 (4 Tech) |
Tier 2 (6 Tech) |
Tier 3 (8 Tech) |
Tier 4 (10 Tech) |
Tier 5 (15 Tech)
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Starting Health
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How much health does the player start their run with.
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+20% Starting Health
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+40% Starting Health
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+60% Starting Health
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+80% Starting Health
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+100% Starting Health
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Max Shield
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Increases starting Shield.
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+5 Starting Shield
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+10 Starting Shield
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+20 Starting Shield
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+30 Starting Shield
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+40 Starting Shield
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Shield Recharge Delay
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Reduces the delay before Shields regenerate.
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-1s Shield Recharge Delay
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-2s Shield Recharge Delay
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-3s Shield Recharge Delay
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-4s Shield Recharge Delay
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-5s Shield Recharge Delay
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Shield Recharge Rate
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Increases the rate at which Shields regenerate
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+20% Shield Recharge Rate
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+40% Shield Recharge Rate
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+60% Shield Recharge Rate
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+80% Shield Recharge Rate
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+100% Shield Recharge Rate
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Health Orb Drop Rate
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Increases how often health orbs drop from defeated enemies
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+100% Drop Rate
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+200% Drop Rate
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+300% Drop Rate
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+400% Drop Rate
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+500% Drop Rate
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Health Orb Value
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Increases the amount you recover from health orbs
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+20% Orb Heal
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+40% Orb Heal
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+60% Orb Heal
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+80% Orb Heal
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+100% Orb Heal
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