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m (Bigwig moved page Tribes 3: Rivals/Medium Offense to Tribes 3: Rivals/Medium Armor over redirect) |
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|speed=◆ ◆ ◇ | |speed=◆ ◆ ◇ | ||
|mass=◆ ◆ ◇ | |mass=◆ ◆ ◇ | ||
|perkicon=[[Image:T3-Perk-Raider.png| | |perkicon=[[Image:T3-Perk-Raider.png|32px|class=invertablew]] | ||
|perk=Raider | |perk=Raider | ||
|perkdescription=Passive: | |perkdescription=Passive: | ||
* +20% increase to your throw power when throwing a bomb or flag | * +20% increase to your throw power when throwing a bomb or flag | ||
* Deal +25% bonus damage to base assets}} | * Deal +25% bonus damage to base assets | ||
|perkicon2=[[Image:T3-Perk-Technician.png|32px|class=invertablew]] | |||
|perk2=Technician | |||
|perkdescription2=Passive: | |||
*Your repair tool is 50% more effective | |||
While within 125 meters of your base: | |||
*Gain additional vertical thrust and jet control | |||
|perkicon3=[[Image:T3-Perk-Egocentric.png|32px|class=invertablew]] | |||
|perk3=Interceptor | |||
|perkdescription3=Passive: | |||
*Deal +15% more damage to bomb and flag carriers}} | |||
''Employ your combination of mobility and firepower to harass defenders and assault the enemy base.'' | ''Employ your combination of mobility and firepower to harass defenders and assault the enemy base.'' |
Revision as of 20:57, 4 April 2024
Employ your combination of mobility and firepower to harass defenders and assault the enemy base.
The Medium Armor is a balanced class that has a decent amount of health while not sacrificing too much speed. While it will have trouble when it comes across a Heavy Armor a skilled user of the Medium Armor will be able to handle a mediocre Heavy. The main focus of this class is as a support role, to support the flag grabbers. The Medium armor in Rivals is a bit different than its counterpart in Ascend, now being able to use sniper rifles originally only available to the light armors, and the Gladiator, which was available only to the heavy armors.
Loadouts
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Armor Loadouts
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