- 19:38, 22 December 2024 Lore/Fiction/Unofficial/The Firetruce (hist | edit) [45,464 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/ftera/firetruce/seventh.php) Tag: Visual edit
- 19:33, 22 December 2024 Lore/Fiction/Unofficial/Factions (hist | edit) [387 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/ftera/factions/ftfactions.php) Tag: Visual edit
- 19:30, 22 December 2024 Lore/Fiction/Unofficial/Firetruces Timeline (hist | edit) [13,824 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/ftera/timeline.php) Tag: Visual edit
- 19:29, 22 December 2024 Lore/Fiction/Unofficial/The Splintering Timeline (hist | edit) [3,220 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/diaspora/timeline.php) Tag: Visual edit
- 19:24, 22 December 2024 Lore/Fiction/Unofficial/The Chase Timeline (hist | edit) [53,773 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/chase/timeline.php) Tag: Visual edit
- 19:23, 22 December 2024 Lore/Fiction/Unofficial/Prologue (hist | edit) [1,694 bytes] Bigwig (talk | contribs) (Created page with "{{Fiction|''This'' is a work from [http://www.tribesroleplayers.org/ TribesRoleplayers.com] and is not official canon.}}It is 2845. The great war called the Starsiege has been over for six years. Fractured and confused after the fall of their progenitor god-tyrant, Prometheus, the Cybrids fled into the darkness of the solar system's outer rim. Throughout the colonies as well as on hallowed Earth, humanity sifted through the charred remains of the Starsiege, gave thanks...") Tag: Visual edit
- 19:22, 22 December 2024 Lore/Fiction/Unofficial/Core Directive Progress (hist | edit) [10,381 bytes] Bigwig (talk | contribs) (Created page with "{{stub}} {{cleanup}} {{Fiction|1=''Core Directiev Progress'' is a work from [http://www.tribesroleplayers.org/index.php?page=ss/scannex/archives TribesRoleplayers.com] and is not official canon.}} == Core Directive Progress == '''343.0000 - Cybrid brain found in accident victim skull.''' :NEWS NET: ::Cybrids walk among us! Although officials have clamped down on further details, we do know that a hovercar accident in Mega-L.A. led to the discovery by startled medics of...")
- 10:42, 21 December 2024 Lore/Fiction/Unofficial/Scannex (hist | edit) [77,804 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/ss/scannex/mozwindowhum.php) Tag: Visual edit originally created as "Lore/Fiction/Unofficial/The NEXT"
- 10:25, 21 December 2024 Lore/Fiction/Unofficial/The Colonies (hist | edit) [2,685 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/fire/abandonedfrontier.php) Tag: Visual edit
- 10:22, 21 December 2024 Lore/Fiction/Unofficial/Ruined Earth (hist | edit) [7,034 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/fire/ruinedearth.php) Tag: Visual edit
- 10:20, 21 December 2024 Lore/Fiction/Unofficial/Second 'Siege (hist | edit) [7,943 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/fire/secondearthsiege.php) Tag: Visual edit
- 10:17, 21 December 2024 Lore/Fiction/Unofficial/Bringer of Fire (hist | edit) [8,226 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/fire/fire.php) Tag: Visual edit
- 10:14, 21 December 2024 Lore/Fiction/Unofficial/The Shadow War (hist | edit) [5,816 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/fire/shadowwar.php) Tag: Visual edit
- 07:58, 21 December 2024 Lore/Fiction/Unofficial/Solomon's Quest (hist | edit) [7,964 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/fire/secondearthsiege.php) Tag: Visual edit
- 22:05, 20 December 2024 Lore/Fiction/Unofficial/Hope (hist | edit) [6,532 bytes] Bigwig (talk | contribs) (Created page with "{{Fiction|''The Age of Hope and the planting of the seeds of destruction'' is a work from [http://www.tribesroleplayers.org/fire/hope.php TribesRoleplayers.com] and is not official canon.}} = '''The Age of Hope and the planting of the seeds of destruction''' = === 2275 - 2602 === <center></center>The Age of Hope lasted for over three hundred years, and bridged the gap between Decay and Fire. Very little remained of the pre-Devastation era. The distinction between gover...") Tag: Visual edit
- 22:00, 20 December 2024 Lore/Fiction/Unofficial (hist | edit) [2,158 bytes] Bigwig (talk | contribs) (Created page with "{{Stub}}{{Overhaul}} === The Fire === * Devastation * Decay * The Age of Hope * Solomon's Quet * The Shadow War * Bringer of Fire * Second 'Siege * Ruined Earth * The Colonies === Starsiege === * Overview * Timeline * Scannex * The Empire * The Colonies * The NEXT * Technology * Fiction * Downloads === The Chase === * Prologue * Timeline * 2845 Media * 2845 Re...") Tag: Visual edit originally created as "Lore/Unofficial"
- 21:58, 20 December 2024 Lore/Fiction/Unofficial/Decay (hist | edit) [6,913 bytes] Bigwig (talk | contribs) (Created page with "{{Fiction|''The Devastation and the rise of Jake Hunter'' is a work from [http://www.tribesroleplayers.org/fire/decay.php TribesRoleplayers.com] and is not official canon.}} <blockquote>''Violating curfew -- DEATH''<br />''Theft of food -- DEATH''<br />''Disobeying police -- DEATH''<br />''Disrespect of government -- DEATH''<br /> '''''- Complete criminal code for the Los Angeles metrozone, 2031'''''</blockquote> The Devastation left Earth a shadow of its former self...") Tag: Visual edit: Switched originally created as "Lore/Unofficial/Decay"
- 21:51, 20 December 2024 Lore/Fiction/Unofficial/Devastation (hist | edit) [4,712 bytes] Bigwig (talk | contribs) (http://www.tribesroleplayers.org/fire/devastation.php) Tag: Visual edit originally created as "Lore/Unofficial/Devastation"
- 20:25, 20 December 2024 Lore/Fiction/Backstory (hist | edit) [8,842 bytes] Bigwig (talk | contribs) (Created page with "{{fiction|''BACKSTORY'' is a work of fiction written for the Starsiege Writer's Guide in 1997}} In 2602, mechanical servants of humanity called Cybrids turned on their masters and decimated the human race. Led by the first and most complex of their kind, the dark intellect Prometheus, the Cybrids sought to exterminate every living human being. Prometheus brought a new and deadly Fire to the world. Humanity fought back. Gradually, painfully, human forces led by the bril...") Tag: Visual edit: Switched
- 19:46, 20 December 2024 Tribes 2/Weapons/Shocklance (hist | edit) [6,350 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Shocklance) Tag: Visual edit
- 19:39, 20 December 2024 Tribes 2/Loadout (hist | edit) [395 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Loadout) Tag: Visual edit
- 19:38, 20 December 2024 Tribes 2/Roles/Heavy offense (hist | edit) [6,822 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Heavy_offense) Tag: Visual edit
- 19:31, 20 December 2024 Tribes 2/Roles/Heavy defense (hist | edit) [921 bytes] Bigwig (talk | contribs) (Created page with "{{Stub}} '''Heavy defense''', or '''HD''', is the name of a defensive position in Capture the Flag. The name comes from the fact that players of this position usually suit up in heavy armor and wait inside their base for enemy attackers. The main role of a heavy defense is to kill any enemy offense that gets inside his team's base. In the event that the base is destroyed during an attack, the HD is...") Tag: Visual edit
- 19:28, 20 December 2024 Tribes 2/Weapons/Grenade launcher (hist | edit) [628 bytes] Bigwig (talk | contribs) (Created page with "{{Stub}} {{Cleanup}} The '''grenade launcher''', abbreviated '''GL''', is just what it sounds like. It fires grenades in arc that will explode on impact after a certain amount of "fuse time" has passed. It fires relatively quickly - about the same rate as the plasma rifle. The speed of the projectile and size of the arc depends on what mod you are playing. The fast firing rate and highly damaging explosive projectiles m...") Tag: Visual edit
- 19:15, 20 December 2024 Tribes 2/Roles/Light defense (hist | edit) [1,357 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Flag_chaser) Tag: Visual edit
- 19:09, 20 December 2024 Tribes 2/Tribe and warrior browser (hist | edit) [30 bytes] Bigwig (talk | contribs) (Redirected page to Tribes 2/Browser) Tags: New redirect Visual edit: Switched
- 19:03, 20 December 2024 Tribes 2/Browser (hist | edit) [1,121 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Browser) Tag: Visual edit
- 19:02, 20 December 2024 Tribes 2/Terms/Base rape (hist | edit) [2,340 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Base_raping) Tag: Visual edit
- 18:52, 20 December 2024 Tribes 2/Base assets/Vehicle station (hist | edit) [4,377 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Vehicle_pad) Tag: Visual edit
- 18:44, 20 December 2024 Tribes 2/Weapons/Targeting laser (hist | edit) [2,801 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Targeting_Laser) Tag: Visual edit
- 18:41, 20 December 2024 Tribes 2/Terms/Spam (hist | edit) [7,179 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Spam) Tag: Visual edit
- 18:35, 20 December 2024 Tribes 2/Base assets/Solar panel (hist | edit) [188 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Solar_panel) Tag: Visual edit
- 18:34, 20 December 2024 Tribes 2/Sensor (hist | edit) [4,574 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Pulse_sensor) Tag: Visual edit
- 18:26, 20 December 2024 Tribes 2/Game types/Rabbit (hist | edit) [1,333 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/LakRabbit) Tag: Visual edit
- 17:56, 20 December 2024 Tribes 2/Grenades/Grenade (hist | edit) [343 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Hand_grenade) Tag: Visual edit
- 17:54, 20 December 2024 Tribes 2/Base assets/Generator (hist | edit) [1,275 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Generator) Tag: Visual edit
- 17:49, 20 December 2024 Tribes 2/Weapons/Fusion mortar (hist | edit) [2,041 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Fusion_mortar) Tag: Visual edit
- 17:46, 20 December 2024 Tribes 2/Packs/Energy pack (hist | edit) [614 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Energy_pack) Tag: Visual edit
- 17:44, 20 December 2024 Tribes 2/Packs/Cloak pack (hist | edit) [622 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Cloak_pack) Tag: Visual edit
- 17:41, 20 December 2024 Tribes 2/Turret (hist | edit) [9,722 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Base_turret) Tag: Visual edit
- 17:26, 20 December 2024 Tribes 2/Weapons/Chaingun (hist | edit) [6,668 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Chaingun) Tag: Visual edit
- 17:15, 20 December 2024 Tribes 2/Base asset (hist | edit) [1,147 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Base_asset) Tag: Visual edit
- 17:11, 20 December 2024 Tribes 2/Weapons/Laser rifle (hist | edit) [2,148 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Laser_rifle) Tag: Visual edit
- 17:05, 20 December 2024 Tribes 2/Roles/Capper (hist | edit) [10,824 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Capper) Tag: Visual edit: Switched
- 16:55, 20 December 2024 Tribes 2/Game types/Capture the Flag (hist | edit) [791 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Capture_the_Flag) Tag: Visual edit
- 15:06, 17 December 2024 Tribes 2/Maps/Katabatic (hist | edit) [3,664 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Katabatic) Tag: Visual edit
- 15:00, 17 December 2024 Tribes 2/Script (hist | edit) [32 bytes] Bigwig (talk | contribs) (Redirected page to Tribes 2/Scripting) Tag: New redirect
- 14:59, 17 December 2024 Tribes 2/Scripting (hist | edit) [1,020 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Script) Tag: Visual edit
- 14:56, 17 December 2024 Tribes 2/Mods/Base (hist | edit) [924 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Base) Tag: Visual edit
- 14:54, 17 December 2024 Tribes 2/Mods/Classic (hist | edit) [2,105 bytes] Bigwig (talk | contribs) (http://www.tribes2wiki.com/wiki/Classic) Tag: Visual edit