ELF Projector | |
---|---|
Loadout/Class | Medium Armor |
Slot | Specialty |
Type | Support |
Statistics | |
Lock-on Distance | 25 meters
Cost |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"The Electronic Flux, or ELF, Projector focuses and drains energy from enemies or turrets nearby. The process causes minor injury to the armor wearer and will lock up turrets as they are being drained."
The ELF Projector is an unlocked specialty weapon for the Medium Armor that drains energy from players, vehicles, and base assets. The ELF Projector has a targeting angle of 75 degrees. If Base Turrets are targeted, they shutdown while their energy is drained.
Damage Table
Below are the drain rates for the ELF Projector in % per second.
Base Rate | Damage Rate | |
---|---|---|
Base Rate | 0 | 0 |
Beowulf | 60% | 10% |
Deployables | 30% | 5% |
Generator | 30% | 5% |
Grav Cycle | 60% | 10% |
Player | 30% | 10% |
Sensor | 90% | 20% |
Shrike | 60% | 10% |
Turret | 90% | 20% |
Trivia
- In previous games, ELF is short for Electron Flux, however, in Tribes: Ascend it stands for Electronic Flux.
- It is possible to destroy friendly vehicle stations with the ELF Projector, at least in training mode.
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