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Tribes: Ascend/Cluster Grenade

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Tribes: Ascend/Cluster Grenade

Equipment Slot Belt Item (Thrown Explosive)
Class Raider
Damage Type Explosive


Damage

Radius

Damage 400+5x425 (2525 total) (425-?)
Ammo Count 1 (2)


Upgrade 1 +1 Ammo
Upgrade 2 +10% Radius
Upgrade 3 +20% Damage vs Armored


Gold cost 240
XP cost 42000


The Cluster Grenade is a thrown explosive weapon used by the Raider class in Tribes: Ascend. It can be unlocked for 240 Gold or 42000 XP. This weapon was added in the Raid & Pillage pack.

Operation

When thrown the Cluster Grenade operates like a normal grenade until it explodes. On detonation this grenade does up to 400 damage with a small radius, and then breaks into 5 smaller pieces which also explode. It is essentially a short-range MIRV Launcher, and the submunitions operate identically to its heavy cousin, down to the maximum damage (450).

Tactics

Using this grenade you can have your own MIRV Launcher as the Raider. This gives a massively increased damage against stationary targets such as generators, light turrets and base turrets. It also gives you a lot of room-clearing power and if well used, a good trap. The damage done by this is enough to kill any enemy (except an upgraded Brute), a whopping 2525 if all the shells hit the same target at a close-to point blank range, which rarely happens.