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Weapons in Tribes: Ascend are divided into several categories, based on how they function. While there are many subcategories of weapons (see below), most fit into the following groups:

Spinfusors

Spinfusors are straight-firing, long-range weapons that explode on impact. They are the iconic weapons of the Tribes series. Some examples of spinfusors are:

Light Spinfusor
Spinfusor
Heavy Spinfusor
Stealth Spinfusor

Ballistic Weapons

Ballistic weapons are similar to Spinfusors except they are affected by gravity and thus have a shorter range due to projectile drop. Ballistic weapons fire in arcs. Some examples of ballistic weapons are:

Bolt Launcher
Fusion Mortar
Thumper
Arx Buster

Projectile Weapons

Projectile weapons fire bullet-like rounds that do not suffer projectile drop due to gravity. They are typically long-range weapons with a high rate-of-fire. Some examples of projectile weapons are:

Assault Rifle
TCN4 SMG
Nova Blaster
Rhino SMG

Hitscan Weapons

Hitscan weapons instantly hit any target in their crosshair if it is within range. Players do not need to lead targets with hitscan weapons. Some examples of hitscan weapons are:

Shotgun
Eagle Pistol
Phase Rifle
Sawed-Off Shotgun

Thrown Weapons

Thrown Weapons are usually belt items such as grenades. Some are time-detonated and some explode on impact. Some examples of thrown weapons are:

Impact Nitron
Tribes:_Ascend/Frag Grenade
Fractal Grenade
EMP Grenade

External Links

For weapon damage comparison, see this website:

https://web.archive.org/web/20120201085557/http://ph-matt.dyndns.org/~matt/weapondamage.php

Subcategories

This category has the following 11 subcategories, out of 11 total.

E

G

P

R

S

T

Pages in category "Weapons"

The following 102 pages are in this category, out of 102 total.

T