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  • ...be unlocked for 500 [[Tribes: Ascend/Tribes Gold|Gold]] or 88000 [[Tribes: Ascend/Experience|XP]] "The TC24 can fire four short range explosive projectiles before having to reload." ''In-Game Description.'' ...
    2 KB (265 words) - 20:11, 17 February 2024
  • |loadout = [[Tribes:_Ascend/Medium Armor|Medium Armor]] |slot = Short Range ...
    3 KB (264 words) - 11:37, 27 December 2024
  • ...n used by the [[Tribes: Ascend/Raider|Raider]] class in the game [[Tribes: Ascend]]. ...players/vehicles. The Arx Buster has very long range though it fires in a short arc. ...
    1 KB (157 words) - 11:53, 17 February 2024
  • ...y the [[Tribes: Ascend/Pathfinder|Pathfinder]] class in the game [[Tribes: Ascend]]. "Deals massive damage over short distances." ''In-Game Description.'' ...
    1 KB (144 words) - 12:45, 17 February 2024
  • ...used by the [[Tribes: Ascend/Soldier|Soldier]] class in the game [[Tribes: Ascend]]. ...hen thrown it detonates after a short delay, damaging anything within it's range. ...
    796 bytes (98 words) - 12:46, 17 February 2024
  • ...be unlocked for 240 [[Tribes: Ascend/Tribes Gold|Gold]] or 42000 [[Tribes: Ascend/Experience|XP]]. This weapon is sometimes banned in competitive play. ...load slower are the [[Tribes: Ascend/Fusion Mortar|Mortars]] and [[Tribes: Ascend/Saber Launcher|Saber Launcher]]. ...
    2 KB (252 words) - 20:11, 17 February 2024
  • ...be unlocked for 240 [[Tribes: Ascend/Tribes Gold|Gold]] or 42000 [[Tribes: Ascend/Experience|XP]]. ...xplosive weapon the Bolt Launcher can damage base assets such as [[Tribes: Ascend/Base Turret|Base Turret]]s. ...
    1 KB (173 words) - 20:29, 17 February 2024
  • ...be unlocked for 500 [[Tribes: Ascend/Tribes Gold|Gold]] or 88000 [[Tribes: Ascend/Experience|XP]]. ...4 SMG|NJ4 SMG]] and [[Tribes:_Ascend/Doombringer|Doombringer's]] [[Tribes: Ascend/Chain Gun|Chain gun]]. It deals similar damage to the NJ4 SMG, has a larger ...
    2 KB (321 words) - 20:11, 17 February 2024
  • ...be unlocked for 420 [[Tribes: Ascend/Tribes Gold|Gold]] or 37500 [[Tribes: Ascend/Experience|XP]]. "Almost considered a melee weapon, the Shocklance fires a short but very high damaging beam of energy. Hits to the back deal bonus damage." ...
    2 KB (338 words) - 20:32, 17 February 2024
  • ...0 [[Tribes: Ascend/Experience|XP]]. This weapon was added in the [[Tribes: Ascend/Version 1.0.941.0 (Raid & Pillage)|Raid & Pillage]] pack. ...aller pieces which also explode. It is essentially a short-range [[Tribes: Ascend/MIRV Launcher|MIRV Launcher]], and the submunitions operate identically to ...
    2 KB (249 words) - 20:12, 17 February 2024
  • .... It can be unlocked for 240[[Tribes: Ascend/Gold|Gold]] or 42000[[Tribes: Ascend/Experience|XP]]. ...umb-fire rocket that travels in a straight line. It's designed with a very short fuse, to aid in mid-air supression, and explodes on any surface contact." ' ...
    3 KB (432 words) - 20:14, 17 February 2024
  • ...be unlocked for 500 [[Tribes: Ascend/Tribes Gold|Gold]] or 88000 [[Tribes: Ascend/Experience|XP]]. It is also included in the Specialist Bundle. "The EXR Turret has a longer range than the Light Turret and fires a small explosive rocket. It deals less foc ...
    3 KB (401 words) - 20:11, 17 February 2024
  • ...on used by the [[Tribes: Ascend/Juggernaut|Juggernaut]] class in [[Tribes: Ascend]]. ...emy at long range with this weapon will earn an Artillery Strike [[Tribes: Ascend/Accolades|accolade]]. ...
    2 KB (295 words) - 11:00, 17 February 2024
  • |loadout = [[Tribes:_Ascend/Medium Armor|Medium Armor]] |slot = Short Range ...
    3 KB (322 words) - 11:13, 27 December 2024
  • ...used by the [[Tribes: Ascend/Doombringer|Doombringer]] class in [[Tribes: Ascend]]. "The most powerful of the automatic weapons found in the Wilderzone, the Chaingun is relentless, with no need to reload ...
    2 KB (274 words) - 13:00, 17 February 2024
  • ...be unlocked for 500 [[Tribes: Ascend/Tribes Gold|Gold]] or 88000 [[Tribes: Ascend/Experience|XP.]] ...e powerful. The round detonates on impact and deals splash damage at close range. The round also has a time delay and will detonate in mid-air after 2 secon ...
    2 KB (313 words) - 20:50, 17 February 2024
  • |loadout = [[Tribes:_Ascend/Light Armor|Light Armor]] The '''Throwing Knives''' are an unlockable short range weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]]. ...
    2 KB (219 words) - 11:46, 27 December 2024
  • ...ctile weapon used by the [[Tribes: Ascend/Brute|Brute]] class in [[Tribes: Ascend]]. ...do not need to lead targets, however the weapon is only effective at short range. ...
    2 KB (204 words) - 11:42, 17 February 2024
  • ...ually red in color, which will increase the health of it's target at short range. ...Tool. In order to retrieve your weapon after repairing, go to an [[Tribes: Ascend/Inventory Station|Inventory Station]]. To use it simply point the reticle a ...
    2 KB (321 words) - 21:02, 17 February 2024
  • ...n be unlocked for 40 [[Tribes: Ascend/Tribes Gold|Gold]] or 4800 [[Tribes: Ascend/Experience|XP]]. ...tick to the first surface they come into contact with and detonate after a short fuse. ...
    2 KB (344 words) - 20:11, 17 February 2024
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