Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Deadzone: Rogue: Difference between revisions

From The Tribes Depot
Bigwig (talk | contribs)
Updated for new info, added achievements
Bigwig (talk | contribs)
Line 53: Line 53:


===Difficulty===
===Difficulty===
There are five difficulties, which are called, "Security Levels"; they are, Adventure, Normal, Hard, Expert, and Nightmare. Expert difficulty for a mission is unlocked upon completion on Hard mode. Nightmare is unlocked by successfully beating Expert.
There are five difficulties: Adventure, Normal, Hard, Expert, and Nightmare.
 
* '''Adventure''': A more relaxed game experience. Enemies have 25% less health, deal 50% less damage, and move 20% slower.
* '''Normal''': Standard gameplay experience. Enemies have standard health, damage, and movement speed.  Drops 10% more {{Tech Points}} and 10% more {{Component Points}}.
* '''Hard''': Not for the faint of heart. Enemies have 25% more health, deal 100% more damage, and move 10% faster.  Drops 35% more {{Tech Points}} and 50% more {{Component Points}}.
* '''Expert''': Very challenging gameplay experience.  Unlocked by completing a successful run on any difficulty. Enemies have 40% more health, deal 300% more damage, move 20% faster, and react faster.  Increase number of bot spawns, and faster spawn waves.  Drops 50% more {{Tech Points}} and 100% more {{Component Points}}.
* '''Nightmare''': Very challenging gameplay experience.  Unlocked by completing a successful run on Extreme difficulty. Enemies have 40% more health, deal 400% more damage, move 30% faster, and react much faster.  Increase number of bot spawns, and faster spawn waves.  More likely to face more difficult bot combinations.  Drops 100% more {{Tech Points}} and 150% more {{Component Points}}.


===Chapter One: Who  Am I?===
===Chapter One: Who  Am I?===
Line 59: Line 65:


==Currency==
==Currency==
There are two forms of currency in the game, {{Tech Points}} and {{Scrap}}. Tech is used to upgrade the player's abilities, while Scrap is used to fabricate new weapons.
There are threeforms of currency in the game, {{Tech Points}},{{Scrap}}, and {{Component Points}}.  


==Elements==
==Elements==

Revision as of 02:10, 7 September 2025

I need an escort.

This article or section may contain out-of-date or incorrect information.

Deadzone: Rogue

Developer(s) Prophecy Games
Publisher(s) Prophecy Games
Series Starsiege
Engine Unreal Engine 5.5.4.0
Platform(s) Windows, Xbox, Playstation
Release date(s) August 11, 2025
Genre(s) Roguelite First Person Shooter
Mode(s) Single player, Online Co-op, System Crossplay

Deadzone: Rogue is a first-person shooter set in deep space. Slay waves of enemies, loot powerful gear, and customize your loadout during each unique run. Blast through hordes of enemies with devastating weapons. Define your combat style with powerful augments and upgrades. Grow stronger with each death, solo or in co-op. Fight. Die. Revive. Repeat.

A demo was released on October 14, 2024 for Steam's Next Fest event. The demo included Zone One: Who the Hell Am I. The game was released into Early Access on April 29, 2025 with major updates including Zone Two. The game launched into 1.0 with the addition of Zone Three on August 11, 2025.

Story

You awaken aboard the ISS-X, with no memory of who you are. There’s a legion of rogue machines, and they’re closing in fast. Fight through swarms of enemies, loot rare gear, and arm yourself with augments to survive. Can you conquer the Deadzone?

Gameplay

Solo or Co-op Carnage

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Face Powerful Enemies

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robo-spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Loot and Shoot

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Unleash Elemental Fury

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Roguelite Gameplay

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Grow Stronger in Death

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Unravel the Mystery

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.

Fight on Your Terms

Start each new battle cloaked in stealth. Scout enemies out and decide on an attack plan before engaging them in combat. Explosive barrels, wall cover, and a mix of environments add an extra layer of strategy.

Difficulty

There are five difficulties: Adventure, Normal, Hard, Expert, and Nightmare.

  • Adventure: A more relaxed game experience. Enemies have 25% less health, deal 50% less damage, and move 20% slower.
  • Normal: Standard gameplay experience. Enemies have standard health, damage, and movement speed. Drops 10% more Tech and 10% more Tech Components.
  • Hard: Not for the faint of heart. Enemies have 25% more health, deal 100% more damage, and move 10% faster. Drops 35% more Tech and 50% more Tech Components.
  • Expert: Very challenging gameplay experience. Unlocked by completing a successful run on any difficulty. Enemies have 40% more health, deal 300% more damage, move 20% faster, and react faster. Increase number of bot spawns, and faster spawn waves. Drops 50% more Tech and 100% more Tech Components.
  • Nightmare: Very challenging gameplay experience. Unlocked by completing a successful run on Extreme difficulty. Enemies have 40% more health, deal 400% more damage, move 30% faster, and react much faster. Increase number of bot spawns, and faster spawn waves. More likely to face more difficult bot combinations. Drops 100% more Tech and 150% more Tech Components.

Chapter One: Who Am I?

The first chapter takes place on the initial sections of the colony ship, ISS-X, and consists of three floors. Each floor is divided into three sections, called Security Levels. Each Security Level consists of two item rooms, a perk room, a boss room on the last Security Level of each floor, and a saferoom.

Currency

There are threeforms of currency in the game, Tech, Scrap, and Tech Components.

Elements

Main article: Deadzone: Rogue/Elements

There are four primary elements in the game, with their own corresponding upgrades: Cryo Damage, Fire Damage, Lightning Damage, and Void.

Permanent Tech Masteries

Main article: Deadzone: Rogue/Permanent Tech Masteries

Permanent Tech Masteries are purchased using Tech at a Tech Synthesizer. These upgrades persist through death across all playthroughs

Augments

Main article: Deadzone: Rogue/Augments

In Security Level 1's perk room, the player is allowed to choose between one of three powerful, randomly-chosen perks.

Perks

Main article: Deadzone: Rogue/Perks

Starting from Security Level 2, perk rooms will reward the player with a choice between three perks. Boss rooms also grant the player a perk. The first three choices allow the player to choose their primary perks. All subsequent choices are secondary perks. Each primary perk adds a selection of four possible secondary perks that may be chosen.

Items

Main article: Deadzone: Rogue/Items

With the exception of the first room, the final room, and perk rooms, each other room gives the player a choice between three items.

Weapons

Main article: Deadzone: Rogue/Weapons

Throughout the game, the player can equip a primary weapon, secondary weapon, melee weapon, and grenade.

Enemies

Main article: Deadzone: Rogue/Enemies

As the player progresses through the levels, different enemies appear.

Achievements

Main article: Deadzone: Rogue/Achievements

Deadzone: Rogue has 51 total achievements to unlock.