Deadzone: Rogue | |
---|---|
![]() | |
Developer(s) | Prophecy Games |
Publisher(s) | Prophecy Games |
Series | Starsiege |
Engine | Unreal Engine 5.4.2.0 |
Platform(s) | Windows |
Release date(s) | Estimated 2025 |
Genre(s) | Roguelite First Person Shooter |
Mode(s) | Single player, Co-op |
Deadzone: Rogue is a first-person shooter set in deep space. Slay waves of enemies, loot powerful gear, and customize your loadout during each unique run. Blast through hordes of enemies with devastating weapons. Define your combat style with powerful augments and upgrades. Grow stronger with each death, solo or in co-op. Fight. Die. Revive. Repeat.
A demo was released on October 14, 2024 for Steam's Next Fest event. The demo included Chapter One: Who the Hell Am I.
Story
You awaken aboard the ISS-X, with no memory of who you are. There’s a legion of rogue machines, and they’re closing in fast. Fight through swarms of enemies, loot rare gear, and arm yourself with augments to survive. Can you conquer the Deadzone?
Gameplay
Face Powerful Enemies
Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robo-spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.
Loot and Shoot
Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.
Unleash Elemental Fury
Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.
Roguelite Gameplay
Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.
Grow Stronger in Death
Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.
Unravel the Mystery
Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Fight on Your Terms
Start each new battle cloaked in stealth. Scout enemies out and decide on an attack plan before engaging them in combat. Explosive barrels, wall cover, and a mix of environments add an extra layer of strategy.
Solo or Co-Op Carnage
Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.
Difficulty
There are four difficulties, which are called, "Security Levels"; they are, Adventure, Challenging, Extreme, and Nightmare. Extreme is unlocked by successfully beating the game. Nightmare is unlocked by successfully beating Extreme.
Chapter One: Who the Hell Am I?
The first chapter takes place on the colony ship, ISS-X, and consists of three floors. Each floor is divided into three sections, called Security Levels. Each Security Level consists of two item rooms, a perk room, a boss room on the last Security Level of each floor, and a saferoom.
Currency
There are two forms of currency in the game, Tech Points and
Scrap. Tech is used to upgrade the player's abilities, while Scrap is used to fabricate new weapons.
Elements
- Main article: Deadzone: Rogue/Elements
There are four primary elements in the game, with their own corresponding ugprades: Cryo Damage,
Fire Damage,
Lightning Damage, and
Void Damage.
Permanent Tech Masteries
- Main article: Deadzone: Rogue/Permanent Tech Masteries
Permanent Tech Masteries are purchased using Tech Points at a Tech Synthesizer. These upgrades persist through death across all playthroughs
Augments
- Main article: Deadzone: Rogue/Augments
In Security Level 1's perk room, the player is allowed to choose between one of three powerful, randomly-chosen perks.
Perks
- Main article: Deadzone: Rogue/Perks
Starting from Security Level 2, perk rooms will reward the player with a choice between three perks. Boss rooms also grant the player a perk. The first three choices allow the player to choose their primary perks. All subsequent choices are secondary perks. Each primary perk adds a selection of four possible secondary perks that may be chosen.
Items
- Main article: Deadzone: Rogue/Items
With the exception of the first room, the final room, and perk rooms, each other room gives the player a choice between three items.
Weapons
- Main article: Deadzone: Rogue/Weapons
Throughout the game, the player can equip a primary weapon, secondary weapon, melee weapon, and grenade.
Enemies
- Main article: Deadzone: Rogue/Enemies
As the player progresses through the levels, different enemies appear.
External links
|