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Starsiege: Deadzone/Patches/0.7.4.0

From The Tribes Depot
Revision as of 01:55, 19 September 2025 by Bigwig (talk | contribs) (Uploaded original patch notes)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Released
2023-05-04 - 2 years ago

Patch Notes 0.7.4

Player Progression:

  • Added Progression Path.
  • Players can level up to level 50.

Perks

  • Perks reduced from 4 to 8.
  • Added 15 new perks.

Weapons Crossbow

  • Increase Base Damage from 35 to 45 per bolt.
  • Rarity damage scaling: 45-50/56/61/68/73/79
  • Reduced Standing Spread from 5 to 0.
  • Reduced Moving Spread from 9 to 2.
  • Reduced Crouching Spread from 4 to 0.

Double Barrel Shotgun

  • Increased Base Damage from 17 to 20 per pellet.
  • Rarity damage scaling: 20-22/25/27/30/32/35
  • Fixed Fire Input Buffer Time.

EMP Rifle

  • Lowered Base Damage from 45 to 10.
  • Rarity damage scaling: 10-11/13/14/15/16/18
  • Lowered Charge Time from 2.5s to 1s.
  • Increased Charge Multiplier from x3 to x5.
  • Increased Cybrid Damage Modifier from x3 to x5.
  • Added Headshot Multiplier of x2.
  • Lowered Magazine Capacity from 20 to 4.

Hand Cannon

  • Increased Base Damage from 68 to 85.
  • Rarity damage scaling: 85-95/106/116/128/138/149
  • Changed Damage Falloff Range from 25m - 45m, to 14m - 20m.
  • Increased Falloff Damage Reduction from 30% to 60%.

Pistol

  • Fixed Iconography.

Sniper

  • Fixed Fire Input Buffer Time.

Spinfusor

  • Reduced Standing Spread from 8 to 0.
  • Reduced Aiming Spread from 3 to 0.
  • Reduced Moving Spread from 10 to 2.
  • Reduced Crouching Spread from 6 to 0.
  • Removed “Works underwater” from the description.

Loot:

  • Improved quality of loot from special crate and bot spawns.
  • The medical area now has a higher chance to drop health and shield packs.
  • Spider bots no longer drop loot. Crates update visually to show if they have been interacted with.

Abilities:

  • New Ability - Relocate: Teleport to a targeted location after a brief delay.
  • Sentry Turret no longer targets players and will only target Cybrids.

Security Levels:

  • Training queues added for each Security Level. Players can neither gain or lose loot in the training levels.
  • Removed Low Security Level - “Kuiper Belt” from Squads.

Map Generation:

  • Removed window floor.
  • Added a new hanger generation.
  • Removed lasers that were too close to doors.
  • Poison traps added to the medical bay.
  • Doors now have interactive panels on all sides.
  • Extraction pods now spawn based on the number of players left in a match.
  • Map center marker removed from the compass and radar.
  • Fog closes in faster.

QOL:

  • FOV slider added.,
  • Stacks of items now drop a single item by pressing alt + RMB

Experimental:

  • Proximity Chat added. It is currently defaulted to disabled but can be enabled under “Audio” settings. Push to Talk key binding can be found under “Key Bindings” settings.

Bug Fixes:

  • Fixed issue where the hold barrel animation would not end if the barrel you're holding explodes.
  • Fixed issue where bot death crates were not disappearing after being emptied.
  • Fixed issue where lights could not be destroyed in bridge, engineering, and hanger rooms.
  • Fixed issue where ammo would refill when an item is equipped.
  • Fixed issue where weapon ammo data screen would not update when equipping a weapon for the first time.
  • Fixed issue where crate interact progress bar would disappear.
  • Fixed issue where Space-Faring Compass could not be sold.
  • Fixed issue where Adrenaline Stim could not be sold.