Starsiege: Deadzone/Patches/0.7.3
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Released
2023-04-28 - 2 years ago
Starsiege: Deadzone/Patches/0.7.4.0
Patch Notes 0.7.3
This patch mainly features added descriptions and effectiveness to all perks and improved weapon performance. We hope these changes enhance the experience of the game. Thanks for the feedback!
Perk Updates:
- Added descriptions to all perks for improved clarity.
- Item Equip Speed: Removed
- Damage Mitigation: Renamed to “Bullet Damage Mitigation”
- Weapon Standing Spread: Renamed to “Hipfire Accuracy”
- Increased from 20% to 22% bonus
- Melee Damage: Increased from 20% to 50% bonus
- Door Interaction Time: Increased from 20% to 60% reduction
- Headshot Mitigation: Increased from 20% to 40% reduction
- AoE Mitigation: Increased from 20% to 30% reduction
- Melee Mitigation: Increased from 20% to 40% reduction
- EMP Stun Duration: Increased from 20% to 100% duration
- AoE Size: Increased from 20% to 35% bonus
- Fire Rate: Decreased from 20% to 5% reduction
- Reload Speed: Increased from 20% to 35% reduction
- Ability Cooldowns: Increased from 20% to 30% reduction
Weapon Updates:
- LMG: Uncommon and Rare variants are now properly set to the Kinetic Weapon slot
- Auto Pistol: Now has proper iconography at all rarities
Barrels Updated:
- Barrels will now explode after 2.5s or if enough damage is taken.
Bug Fixes:
- Fixed issue where some players may crash idling in the lobby or in a match.
- Fixed issue where the Medium Security level - Neptune Debris would charge players credits to enter.
- Fixed issue where the damage mitigation perk did not apply when in a match.
- Fixed issue where the headshot mitigation perk did not apply when in a match.
- Fixed issue where the melee damage mitigation perk did not apply when in a match.
- Fixed some VFX issues.
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