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Starsiege: Deadzone/Patches/0.10.2.0

From The Tribes Depot
Revision as of 02:30, 19 September 2025 by Bigwig (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Released
2023-05-26 - 2 years ago

Patch Notes 0.10.2.0

Weapons:

General:
  • Static damage mods removed.
  • Weapons will now roll a Power stat that will increase damage based on rarity.
    • Common: 0%
    • Uncommon: 1% - 20%
    • Rare: 21% - 40%
    • Epic: 41% - 60%
Assault Rifle:
  • Base damage decreased from 23 to 22.
Minigun:
  • Base damage increased from 9 to 10.
Sniper:
  • Base damage increased from 90 to 95.
Shotgun:
  • Reload speed increased from 1.8 seconds to 1.65 seconds.

Armor and Masteries:

  • Armor now rolls Defensive Power stat that will increase base health and shield.
    • Common: 1% - 12%
    • Uncommon: 13% - 24%
    • Rare: 25% - 36%
    • Epic: 37% - 48%
  • Mastery progression updated to have abilities at Tier 3.
  • Scavenger Mastery renamed to Engineer.

Abilities:

  • Added new abilities:
    • Resurrection - obtained through Medic Mastery Tier 3.
    • EMP Blast - obtained through Cybrid Killer Mastery Tier 3.
    • Overshield - obtained through the Heavy Armor Tier 3.
    • Booby Trap - obtainable through Trapper Mastery Tier 3.
  • Sentry Turret is now granted through the Mastery System
  • Sentry Turret targets players and Cybrids.
  • Stealth is now obtainable through Recon Mastery Tier 3.

Perks:

  • AOE Size: Size updated to 20%.
  • Spread: Changed to 30% weapon spread.
  • Shield Pack Effectiveness: Changed to 40% increase.
  • Shield Penetration: No longer a default perk.
  • Shield Pack Speed: Changed to 35% increased speed.
  • Backstab: Changed to 100% damage increase.
  • Trap Mitigation: Changed to 50% mitigation.
  • Fire Rate: Changed to 10% increase in fire rate.
  • Regen: Now regens to full.

General Updates:

QOL:
  • Enabled setting to toggle ADS.
  • Removed left/right arrows from fixed mappings for "turn camera."
  • Added a flashlight callout in match.
  • Added Region Select to the Home Screen and removed it from the Play screen.
  • Crouch is now split into two keybinds:
    • Left Control is Crouch
    • C is Toggle Crouch
  • Consumable wheel is now defaulted to X.
  • Push to Talk keybind moved to Audio settings and defaulted to “Enabled.”
  • Players can now freely sort their inventory!
  • Queues are now level locked:
    • Low Security: Levels 1 - 9
    • Medium Security: Levels 10 - 19
    • High Security: Levels 20+
  • Crafting and Component Vendors disabled.
  • Consumables removed from loot.
  • New valuables added.
  • Armor Mastery layout updated.
  • Radar visuals updated and added room names.
  • EMP Grenade can now destroy lights and disable extraction pods.
  • Flare Consumable added.
  • Ammo can now only be put into the ammo slots.

Missions Added:

  • Players can now complete missions in a match for rewards.
  • Missions include:
    • Cybrid Kills
    • Player Kills
    • Extractions
  • Missions tab added.

Bots:

  • Mindless Cybrid tube spawner added.
  • Detonator Cybrid will now build up charge while chasing players.

Map Generation:

  • New doors added to the Luxury Ship.
  • New Medical Bay added to the Luxury ship.

Bug Fixes:

  • Fixed issue where belt items would disappear or stack incorrectly.
  • Fixed issue where ammo would not count correctly.
  • Fixed issue where mouse sensitivity would sometimes reset.
  • Fixed issue where XP would not be granted for extracting.
  • Fixed issue where Voice Chat did not work.