Starsiege: Deadzone/Patches/2023-07-17
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Starsiege: Deadzone/Patches/2023-07-13
Released
2023-07-17 - 2 years ago
Starsiege: Deadzone/Patches/2023-07-20
Jul 17, 2023 Patch Notes
- Player Progression reset.
- Granted all players Suit Tokens and Weapon Tokens for testing Will not transfer over to Early Access
Loot
- Increased rarity of loot in most security levels. This change primarily affects weapon drops.
Progression
- Updated level requirements for Security Levels.
- Updated Progression to match new requirements for Security Levels.
Reputation
- Reputation cost is now displayed beneath the Queue select.
Contracts
- New contracts added:
- Collect Dog Tags
- Cybrid Headshots
Vendors
- Reduced price of Health and Shield Packs Components Vendor removed. Crafting Rarity lock updated. Players can now craft Uncommon items at level 1.
Loadouts
- Removed “Scavengers” from armor names.
Weapons
- Increased DMR spread
- Knife removed from loot drops.
Abilities
- Revive Ability
- Now requires a teammate’s Dog Tag in order to revive them.
Masteries
- Updated loot in Engineer Mastery Tier 2 crate.
- Updated Hacker Mastery Tier 2
Map Generation
- Adjusted Extraction Pod spawn ratio.
- Adjusted Extraction Pod collision to be easier to jump on and added slopes to the sides.
Cybrids
- Updated loot drops for Alarm Cybrids.
General Updates
- Added player count to the Main Lobby screen.
- Players can now move while the inventory screen is open in match.
- End of match Reputation screen is passed if a player does not gain reputation in a match.
- Grenades can now damage the player that threw them.
- Outgoing damage is now hidden in the Combat Report.
QOL
- The queue selection will remember the last option selected.
- Unequipable items in the back are now sent to the stash with the right mouse button.
Bug Fixes
- Fixed an issue where the end of match screen would spam SFX on the reputation screen.
- Fixed an issue where players could not reload after being revived.
- Fixed an issue where the Kill Cybrids Seasonal Contract did not show its level lock.
- Fixed an issue where players could use consumables while in Phase Shift.
- Fixed an issue where Masteries would sometimes clear after being applied.
- Fixed incorrect Mastery perk description for Revive Distance.
- Fixed incorrect description and value on Agility 1 Mastery.
- Fixed an issue where the Combat Decoy would not target cybrids or do damage.
- Fixed an issue where the Hologram Decoys could phase through doors.
- Fixed an issue where Combat Decoy sometimes wouldn't attack Cybrids it was spawned near.
- Fixed an issue where the Recon Tier 2 would stop working during a match.
- Fixed an issue where the Legendary Weapons and Exotics would not appear to upgrade properly.
- Fixed an issue where player death crates would not consistently highlight.
- Fixed an issue where reloads would cancel when a channeled interaction started.
- Fixed an issue where Dog Tags did not show the correct icon in the tooltip.
- Fixed an issue where doors could be damaged.
- Fixed an issue where Deadzone friends would not display properly on the Social tab.
- Fixed an issue where the Ready Up and Play button would get out of sync.
- Fixed an issue in the tutorial where the proper Cybrids were not spawning.
Known Issues
- Shop may get stuck on “Loading Data Assets.”
- Party members may not visually clear from the lobby after leaving the party.
- After returning from a match, party members may show as a placeholder mannequin.
- Friendly death crate icons may not properly show on the minimap.
- Known inconsistency with extracted items staying in the backpack or going into the stash.
- Known RHI crash! We are continuing to investigate the issue.
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