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< Tribes 3: Rivals | Patches
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{{Tribes 3: Rivals/Patch Notes}} | {{Tribes 3: Rivals/Patch Notes}} | ||
[[Category:Tribes 3: Rivals]] | |||
[[Category:Tribes 3: Rivals/Patches]] | |||
[[Category:Tribes 3: Rivals/Patches/Alpha]] |
Latest revision as of 00:11, 18 February 2024
Tribes_3:_Rivals/Patches/v0.1.7.2
Released
2024-01-26 - 10 months ago
Tribes_3:_Rivals/Patches/v0.1.8.1
Playtest is now Live!!! 1/25 Patch Notes
TRIBES 3: Rivals Playtest #7 - Patch Notes[1]
TRIBES 3: Rivals | 01.26.2024 | Prophecy Games
Active Testing Modes:
- 4v4 Honor Bomb
- 7v7 Quick Play - CTF and Team Hunters
- Time Trials
- Training
- Custom Matches - CTF, Bomb Rush, and Team Hunters
Loadouts
- Weapons
- Grenade Launcher
- Fire rate slowed from 0.6 to 0.8
- Grenade Launcher
Gameplay
- Honor Bomb
- Added a new queue for 4v4 Bomb Rush.
- Quickplay
- Quickplay now is locked until a new player completes 10 games.
- Returning players who have already played 10 matches will not be affected.
- Added Torment CTF to the map rotation.
- Removed all Bomb Rush maps from the rotation.
- Removed Team Hunter Katabatic from the rotation.
- Quickplay now is locked until a new player completes 10 games.
- CTF
- Reduced self death timer from 12 seconds to 5 seconds
- General
- Updated score bar UI to fill outside to in.
Fixes
- Fixed an issue where landing ski boosts caused speed loss.
- Fixed an issue where the minimap would not scale correctly in the smaller Honor Dome maps.
- Fixed an issue where weapons that dealt increased damage to base structures would also deal increased damage to Training and Time Trail bots.
- Fixed an issue where textures in the lobby would flicker on High and Epic settings.
- Fixed an issue where players would sometimes be cycled back into a custom lobby match before being kicked back to the lobby.
- Fixed an issue where bomb throwing SFX would play at the wrong location.
References
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