Tribes 3: Rivals/Patches/v0.1.9.3

From Tribes Wiki
Released
2024-02-08 - 4 months ago

TRIBES 3: Rivals Playtest #9 - Patch Notes[1]

TRIBES 3: Rivals | 02.08.2024 | Prophecy Games

Active testing modes will be Deathmatch Arena and CTF 16v16

Time Trials, Shooting Range, Training and Custom Lobbies will remain active.

Gameplay

  • Game modes
    • For this patch, we’ll be changing the modes to test 5v5 arena deathmatch, and 16v16 CTF.
  • Deathmatch Arena
    • 5v5 match where teams fight for possession of the flag. Kills while in possession of the flag grant double points.
    • First team to 100 points wins.
  • CTF
    • Increased match size to 16v16
    • Continuing improvements to collisions on all maps, to help improve flow in and around the flag. This is still WIP.
  • Custom Matches
    • Now supports 16v16.
  • Tutorial
    • Removed Honorball practice mode.
  • General
    • Enabled language selection in settings (under interface).
    • Added a low graphics setting.
    • Added a setting to change reticle color.
    • Added a setting to opt into Legacy VGS.
    • New flag announcer lines added.

Fixed

  • Fixed bug where radial VGS menu options could not be selected with mouse input.
  • Fixed bug where legacy VGS menu would not block bomb/flag throwing input
  • Fixed bug where flags and bombs would not inherit carrier’s velocity when said carrier died.
  • Fixed bug where deployables were being incorrectly destroyed when activating them on cooldown.
  • Fixed bug where grenade explosions would not knock back the flag.
  • Fixed bug where damage numbers were not showing.
  • Fixed bug that could result in lobby sizes growing above max player count.
  • Fixed bug where base turrets and deployable turrets would not shoot players.

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References