< Tribes 3: Rivals | Patches
Tribes 3: Rivals/Patches/PT2
Released
2023-12-14 - 10 months ago
Tribes 3: Rivals/Patches/v0.1.4.1
TRIBES 3: Rivals Playtest #3 - Patch Notes[1]
TRIBES 3: Rivals | 12.14.2023 | Prophecy Games
Loadouts
- Heavy Class
- Max health decreased to 2500.
- Weapons
- BTX1 Moved to the Heavy Loadout
- Damage increased from 250 to 350
- Added a Light Chaingun
- Chaingun moved to the Medium Loadout with reduced damage
- Added the Stormslicer to the Heavy Loadout. The Stormslicer is a weapon similar to the chaingun with a slower rate of fire.
- Removed Heavy Honorfusor
- Increased the interval between Gladiator explosions to improve area denial
- Grenade launcher
- Reduced damage and explosion radius by 10% each.
- BTX1 Moved to the Heavy Loadout
- Packs and Grenades
- Shield pack now also increases mass by 50% while active.
- Perks
- Removed the Egocentric Perk
- Removed Banner Breaker
- Survivalist
- Health Nuggets heal the player to full over 10 seconds instead of instant.
- Reach renamed to Flag Capper
- Removes the additional air resistance and speed cap reduction while carrying the flag.
- Flag pickup range increased.
- Rage renamed to Flag Chaser
- Rage no longer requires the player to be within a certain distance of the enemy flag capper to activate.
- Energy auto regens 20%.
- Deals an additional 20% damage to enemy flag holders.
- The perk cannot be used while the owning player has the flag.
- Super Heavy renamed to Banner Guard.
- Now adds health and ammo regen after a 10s delay of not being damage
- Only active within 20 meters of your team’s flag stand
- Infiltrator
- Your player marker no longer shows on the minimap
- You cannot be targeted by base turrets
- You deal additional damage to base generators
Gameplay
- Movement
- Addressed a number of issues related to falling off steep hills while skiing or initiating a ski.
- Tuned the physics to be more reactive to gravity.
- Made various tweaks and adjustments to overall physics based on testing feedback.
- Created a new keybind “Jump Without Jetpacking” for those that want to jump independently from igniting the jetpack.
- Time Trial Mode
- New single player mode! Ski through hoops and try to get the best time through the course
- Recall instantly sets you back to the start and reset your time.
- Kill bots for a time bonus.
- New single player mode! Ski through hoops and try to get the best time through the course
- General
- Added in Party Voice Chat
- Player reporting moved to the scoreboard screen.
- Ability packs are blocked while holding the flag.
- Players holding the flag cannot use Team Portals.
- Players holding the flag can no longer pick up Health Nuggets.
- Players holding the flag have increased air resistance and their max speed is decreased.
- Standoff timer no longer activates if the match is in Overtime.
- New bindings added for regular jump and jet.
- Health Nuggets now heal over a 10 second timer instead of instant.
Maps
- New large map added: Wavemist.
- Spawn room improvements.
Fixes
- Fixed an issue where players would sometimes get red Fresnels stuck on.
- Fixed an issue where weapon swapping would be blocked after throwing a grenade.
- Fixed an issue where some HUD elements would not be anchored properly.
- Fixed an issue where AOE damage would not correctly damage players.
- Fixed an issue where the Flag icon would incorrectly overlap with the player if the Flag was picked up while in view.
- Fixed an issue where the Repair Tool laser distance was incorrect.
- Fixed an issue where the Radar collision was incorrect.
- Fixed an issue where the player’s shadow was still visible while in Stealth.
- Fixed an issue where pings would not properly clear after dying or recalling.
Known Issues
- Some FX sometimes stretch in front of the player.
- Cannot fire chaingun in Time Trial mode.
References
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