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Tribes 3: Rivals/Patches/v0.1.7.3

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Revision as of 16:15, 17 February 2024 by Bigwig (talk | contribs)
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Released
2024-01-26 - 10 months ago

Playtest is now Live!!! 1/25 Patch Notes

TRIBES 3: Rivals Playtest #7 - Patch Notes[1]

TRIBES 3: Rivals | 01.26.2024 | Prophecy Games

Active Testing Modes:

  • 4v4 Honor Bomb
  • 7v7 Quick Play - CTF and Team Hunters
  • Time Trials
  • Training
  • Custom Matches - CTF, Bomb Rush, and Team Hunters

Loadouts

  • Weapons
    • Grenade Launcher
      • Fire rate slowed from 0.6 to 0.8

Gameplay

  • Honor Bomb
    • Added a new queue for 4v4 Bomb Rush.
  • Quickplay
    • Quickplay now is locked until a new player completes 10 games.
      • Returning players who have already played 10 matches will not be affected.
    • Added Torment CTF to the map rotation.
    • Removed all Bomb Rush maps from the rotation.
    • Removed Team Hunter Katabatic from the rotation.
  • CTF
    • Reduced self death timer from 12 seconds to 5 seconds
  • General
    • Updated score bar UI to fill outside to in.

Fixes

  • Fixed an issue where landing ski boosts caused speed loss.
  • Fixed an issue where the minimap would not scale correctly in the smaller Honor Dome maps.
  • Fixed an issue where weapons that dealt increased damage to base structures would also deal increased damage to Training and Time Trail bots.
  • Fixed an issue where textures in the lobby would flicker on High and Epic settings.
  • Fixed an issue where players would sometimes be cycled back into a custom lobby match before being kicked back to the lobby.
  • Fixed an issue where bomb throwing SFX would play at the wrong location.

References