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Tribes 3: Rivals/Patches/v0.1.9.3

From Tribes Wiki
Revision as of 20:24, 22 February 2024 by 67.198.56.73 (talk)
Released
2024-02-08 - 10 months ago

TRIBES 3: Rivals Playtest #9 - Patch Notes[1]

TRIBES 3: Rivals | 02.08.2024 | Prophecy Games

Active testing modes will be Deathmatch Arena and CTF 16v16

Time Trials, Shooting Range, Training and Custom Lobbies will remain active.

Gameplay

  • Game modes
    • For this patch, we’ll be changing the modes to test 5v5 arena deathmatch, and 16v16 CTF.
  • Deathmatch Arena
    • 5v5 match where teams fight for possession of the flag. Kills while in possession of the flag grant double points.
    • First team to 100 points wins.
  • CTF
    • Increased match size to 16v16
    • Continuing improvements to collisions on all maps, to help improve flow in and around the flag. This is still WIP.
  • Custom Matches
    • Now supports 16v16.
  • Tutorial
    • Removed Honorball practice mode.
  • General
    • Enabled language selection in settings (under interface).
    • Added a low graphics setting.
    • Added a setting to change reticle color.
    • Added a setting to opt into Legacy VGS.
    • New flag announcer lines added.

Fixed

  • Fixed bug where radial VGS menu options could not be selected with mouse input.
  • Fixed bug where legacy VGS menu would not block bomb/flag throwing input
  • Fixed bug where flags and bombs would not inherit carrier’s velocity when said carrier died.
  • Fixed bug where deployables were being incorrectly destroyed when activating them on cooldown.
  • Fixed bug where grenade explosions would not knock back the flag.
  • Fixed bug where damage numbers were not showing.
  • Fixed bug that could result in lobby sizes growing above max player count.
  • Fixed bug where base turrets and deployable turrets would not shoot players.

If you'd like to talk more with other TRIBES community members, make sure to join the Official Discord

References