Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Tribes 3: Rivals: Difference between revisions

From Tribes Wiki
No edit summary
Line 120: Line 120:
File:Character Zoom In.png
File:Character Zoom In.png
File:Explosion from Spinfusor.png
File:Explosion from Spinfusor.png
File:Flag Capping.png
File:Flag Chasing.png
File:Flag Chasing.png
File:Flag Defense.png
File:Flag Defense.png

Revision as of 18:09, 18 February 2024

Tribes 3: Rivals

Developer(s) Prophecy Games
Publisher(s) Prophecy Games
Series Starsiege: Tribes
Engine Unreal Engine 5.3.1.0
Platform(s) Windows
Release date(s) ETA Q1 2024[1]
Genre(s) First Person Shooter
Mode(s) Multiplayer

TRIBES 3: Rivals (Starsiege: Tribes 2024) is an upcoming first-person shooter from Prophecy Games, a subsidiary of Hi-Rez Studios, for Microsoft Windows, as part of the Tribes series. Aspects from previous Tribes games, such as jetpacks and skiing are featured in the game. Additionally, elements from Tribes: Ascend, including perks, weapons, and packs, have returned. Elements from Starsiege: Raiders have been included as well. The game is planned to be available for purchase through Steam for $19.95 for the base edition, possibly with more expensive premium editions including extra cosmetics also available.

How to Play

Tribes 3: Rivals is currently in an early alpha state, and is available during scheduled playtests to players who have registered for the playtest. Currently the playtest is open to the public, with the only requirement being requesting access on Steam. Most playtests begin on Thursday evening US Eastern Time and run for one to three days. Playtests are announced on the Tribes 3: Rivals Discord and the Tribes 3: Rivals page on X, formerly known as Twitter.

Registration for play tests

Players can register to be part of the alpha playtests by:

  1. Head to the TRIBES 3: Rivals Steam page
  2. Sign Up: Click on the ‘Request Access’ button in the Join the TRIBES 3: Rivals Playtest section to sign up for the TRIBES 3 playtest.
  3. Once the next playtest starts, everyone who has requested access or has access from the prior playtest can join the game.

History

The game was announced on the loading screen for the alpha of Starsiege: Deadzone on May 12, 2023. On November 22, 2023, a "Tribes 3: Rivals Playtest" was created on Steam[2]. A few days later on November 27, 2023, registration was opened for the alpha playtest. Two days later, an official Steam page was created for the game[3].

Play tests

The most recent play test was part of Steam Next Fest, and run from February 5 through February 12, 2024. Due to the success of the demo, the servers were kept open for two additional days until February 14, 2024. During the February 2024 Next Fest, Tribes 3: Rivals was the 20th most popular game, and the most popular shooter [4].

Gameplay

Classes

Main article: Tribes 3: Rivals/Classes

Tribes 3: Rivals features a class-based loadout system similar to Tribes: Ascend, featuring only three classes, light, medium, and heavy. Each loadout specifies what type of armor the player has, along with what weapons and items they carry. Each loadout supports three in-hand weapons, one belt item such as grenades or mines, and a pack. Prophecy Games has not announced if there are any plans to sell cosmetic items such as player skins.

Light Armor

Light Armor is extremely fast and is best suited for flag capping and chasing.

Template:Tribes 3: Rivals/Light Defense Loadout

Medium Armor

Medium armor finds the balance between speed and survivability. It may be outfitted to fill sniping or infiltration roles.

Template:Tribes 3: Rivals/Medium Defense Loadout

Heavy Armor

Heavy armor is extremely resilient and is unmatched in long range bombardment capabilities. It may be outfitted to fill Heavy on Flag or base destruction roles.

Template:Tribes 3: Rivals/Heavy Defense Loadout

Game Modes and Maps

There are currently 3 game mode, Honor Bomb (4v4), Capture the Flag (12v12) and Time Trial, compared to Tribes: Ascend's previous 5 game modes.

CTF
Team Hunters
Deathmatch Arena

Custom Matches and Content

While dedicated or private servers are unlikely, custom matches will be supported as they eventually were in Tribes: Ascend. Users will be able to create custom matches that offer different team sizes and weapon loadouts, custom modes that alter the game’s core physics such as gravity and player speed. Unlike in Tribes: Ascend, custom content will be supported, allowing users to generate their own content such as customized maps and environments.

System Requirements

Minimum

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i5-4690 or AMD Ryzen 5 1500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GB or Radeon RX 6500XT
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Recommended

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i7-11700 or AMD Ryzen 5 5600
  • Memory: 12 GB RAM
  • Graphics: NVIDIA RTX 2080 or Radeon RX6700
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Gallery

Below are screenshots posted in the official Discord channel.

Official Art

Videos

Patches

External links

References